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takshaka.cpp
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takshaka.cpp
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#include "daisy_seed.h"
#include "daisysp.h"
#include "SmartKnob.h"
#include "BlockSuperSawOsc.h"
#include "BlockOscillator.h"
#include "BlockMoogLadder.h"
#include "BlockComb.h"
#define ROOT_MIDI_NOTE 48
#define SAMPLE_RATE 48000.f
#define MAX_DELAY 96000
#define NUM_VOICES 4
#define MUX_CHANNELS_COUNT 8
#define PIN_MUX_CH_A 12
#define PIN_MUX_CH_B 13
#define PIN_MUX_CH_C 14
#define PIN_ADC_MUX1_IN daisy::seed::A0
#define PIN_ADC_MUX2_IN daisy::seed::A1
#define PIN_SC_MOD_IN daisy::seed::A2
#define PIN_FT_IN daisy::seed::A3
#define PIN_FA_IN daisy::seed::A4
#define PIN_FM_IN daisy::seed::A5
#define PIN_CLAWS_IN daisy::seed::A6
#define MODE_SWITCH_PIN 11
using namespace daisy;
using namespace daisysp;
enum AdcChannels { ADC_MUX1, ADC_MUX2, ADC_SC_MOD, ADC_CLAWS, ADC_FANG_TIME, ADC_FANG_MIX, ADC_SF_MOD, ADC_CHANNELS_COUNT };
enum mux1Signals { MUX1_DRIFT, MUX1_SHIFT, MUX1_GROWL, MUX1_HOWL, MUX1_RES, MUX1_DRIVE, MUX1_ATTACK, MUX1_SUSTAIN, MUX1_CHANNELS_COUNT };
enum mux2Signals{ MUX2_RELEASE, MUX2_PD_MOD, MUX2_PS_MOD, MUX2_PH_MOD, MUX2_SLITHER, MUX2_SD_MOD, MUX2_SS_MOD, MUX2_SH_MOD, MUX2_CHANNELS_COUNT };
enum SubOscWaveforms { SUBOSC_SINE_1, SUBOSC_SINE_2, SUBOSC_TRI_1, SUBOSC_TRI_2, SUBOSC_SQUARE_1, SUBOSC_SQUARE_2, SUBOSC_WAVEFORMS_COUNT };
enum lfoWaveforms { SINE, TRI, SAW, RAMP, SQUARE, RANDOM, LFO_WAVEFORMS_COUNT };
enum FilterModes { FILTER_MODE_LP, FILTER_MODE_COMB, FILTER_MODES_COUNT };
enum operationModes { OP_MODE_ALT, OP_MODE_NORMAL, OPERATION_MODES_COUNT };
enum effectsModes { CHORUS_MODE, EFFECT_MODES_COUNT };
float combFilterBuffers[ NUM_VOICES ][ 9600 ],
midiFreqs[ NUM_VOICES ],
voicesGainStageAdjust = 1.f / sqrt( NUM_VOICES ),
effectGainStageAdjust = 1.f / sqrt( 2 ),
driftValue,
shiftValue,
driveValue,
slitherValue,
resValue,
slitherDriftModValue,
slitherShiftModValue,
slitherHowlModValue,
slitherClawsModValue,
pounceDriftModValue,
pounceShiftModValue,
pounceHowlModValue,
superSawMixMod,
fangMixValue,
lastRandLfoValue = 0.f;
int midiNotes[ NUM_VOICES ] = { ROOT_MIDI_NOTE, ROOT_MIDI_NOTE, ROOT_MIDI_NOTE, ROOT_MIDI_NOTE },
currentFilterMode = FILTER_MODE_LP,
subOscOctave = 1,
nextVoice = 0,
effectMode = CHORUS_MODE;
bool envGates[ NUM_VOICES ] = { false, false, false, false },
operationMode = OP_MODE_NORMAL,
lastOperationMode = OP_MODE_NORMAL,
randLfoEnabled = false;
DaisySeed hw;
MidiUsbHandler midi;
Switch modeSwitch;
SmartKnob subMixSmartKnob,
subTypeSmartKnob,
filterCutoffSmartKnob,
filterTypeSmartKnob,
clawsSmartKnob,
ampEnvModSmartKnob,
slitherFrequencySmartKnob,
slitherTypeSmartKnob,
pounceAttackSmartKnob,
ampEnvAttackSmartKnob,
pounceSustainSmartKnob,
ampEnvSustainSmartKnob,
pounceReleaseSmartKnob,
ampEnvReleaseSmartKnob,
fangTimeSmartKnob,
fangFeedbackSmartKnob,
fangMixSmartKnob,
fangSelectSmartKnob;
BlockSuperSawOsc superSaws[ NUM_VOICES ];
BlockOscillator subOscs[ NUM_VOICES ];
Oscillator lfo;
BlockMoogLadder filters[ NUM_VOICES ];
BlockComb combFilters[ NUM_VOICES ];
Adsr pounces[ NUM_VOICES ], ampEnvs[ NUM_VOICES ];
Chorus chorus;
const size_t sampleBlockSize = 16;
void filterSignal( int i, float *buff, size_t size ){
if( currentFilterMode == FILTER_MODE_COMB ) combFilters[ i ].Process( buff, size );
else filters[ i ].Process( buff, size );
}
float handleLfo(){
float lfoValue;
if( randLfoEnabled ){
if( lfo.IsEOC() ){
lfoValue = ( ( (float) rand() / RAND_MAX ) * 2.f ) - 1.f;
lastRandLfoValue = lfoValue;
} else lfoValue = lastRandLfoValue;
return lfoValue;
}
return lfo.Process();
}
float processFang( float signal ){
float effectSignal = 0.f;
switch( effectMode ){
case CHORUS_MODE:
chorus.Process( signal );
effectSignal = chorus.GetLeft();
}
// return signal * fangMixSmartKnob.GetValue() + effectSignal * (1.f - fangMixSmartKnob.GetValue());
// return signal * fangMixSmartKnob.GetValue();
return effectSignal * ( 1.f-fangMixSmartKnob.GetValue());
}
void AudioCallback( AudioHandle::InputBuffer in, AudioHandle::OutputBuffer out, size_t size ){
float lfoValue = handleLfo();
// SET INITIAL MOD VALUES FOR CONTROLS AFFECTED BY THE LFO
float modDriftValue = driftValue +
lfoValue * ( ( lfoValue * slitherDriftModValue ) - ( slitherDriftModValue / 2.f ) );
float modShiftValue = shiftValue +
lfoValue * ( ( lfoValue * slitherShiftModValue ) - ( slitherShiftModValue / 2.f ) );
float modCutoffValue = filterCutoffSmartKnob.GetValue() +
lfoValue * ( ( lfoValue * slitherHowlModValue ) - ( slitherHowlModValue / 2.f ) );
float modClawsValue = clawsSmartKnob.GetValue() +
lfoValue * ( ( lfoValue * slitherClawsModValue ) - ( slitherClawsModValue / 2.f ) );
// DECLARE OUTPUT BUFFER AND ZERO IT OUT
float output[ size ]; for( size_t i = 0; i < size; i++ ) output[ i ] = 0.f;
for( int currentVoice = 0; currentVoice < NUM_VOICES; currentVoice++ ){
// GET THE ENV VALUES
float pounceValue = pounces[ currentVoice ].Process( envGates[ currentVoice ] );
float ampEnvValue = ampEnvs[ currentVoice ].Process( envGates[ currentVoice ] );
// APPLY POUNCE ENV TO MODDABLE VALUES
float thisModDriftValue = modDriftValue + ( pounceValue * pounceDriftModValue );
float thisModShiftValue = modShiftValue + ( pounceValue * pounceShiftModValue );
float thisModCutoffValue = modCutoffValue + ( pounceValue * pounceHowlModValue );
superSaws[ currentVoice ].SetDrift( fclamp( thisModDriftValue, 0.f, 0.999 ) );
superSaws[ currentVoice ].SetShift( fclamp( thisModShiftValue, 0.f, 0.999 ) );
// TODO REVISIT HOW WE'RE SETTING FILTER CUTOFF
// filters[ currentVoice ].SetFreq( fclamp(
// exp2f( thisModCutoffValue * 14.288 ) +
// mtof( midiNotes[ currentVoice ] - 24 ),
// 0.f,
// 20000.f
// ) );
float cutoffFreq = fmap(
thisModCutoffValue,
0.f,
fclamp( midiFreqs[ currentVoice ] * 32.f, 0.f, 20000.f ),
Mapping::EXP
);
filters[ currentVoice ].SetFreq( fclamp( cutoffFreq, 0.f, 20000.f ) );
combFilters[ currentVoice ].SetFreq( fclamp( cutoffFreq, 20.f, 10000.f ) );
float ampModValue = fclamp(
modClawsValue + ( ampEnvValue * ampEnvModSmartKnob.GetValue() ),
0.f,
1.f
) * voicesGainStageAdjust;
float mixedSignalBuffer[ size ]; // ONCE ALL THE MODS ARE ASSIGNED, DEAL WITH THE AUDIO BUFFERS
superSaws[ currentVoice ].Process( mixedSignalBuffer, size );
float subSampleBuffer[ size ]; // GET SUBOSC SIGNALS AND PUT THEM IN THE SUBOSC BUFFER
subOscs[ currentVoice ].Process( subSampleBuffer, size );
// MIX SUBOSC IN TO THE MIXED SIGNAL BUFFER
for( size_t currentSample = 0; currentSample < size; currentSample++ ) {
mixedSignalBuffer[ currentSample ] = mixedSignalBuffer[ currentSample ] * superSawMixMod +
subSampleBuffer[ currentSample ] * subMixSmartKnob.GetValue();
}
for( size_t i = 0; i < size; i++ ) // HANDLE DRIVE LEVEL INTO THE FILTER
mixedSignalBuffer[ i ] = SoftClip( mixedSignalBuffer[ i ] * ( 1.f + fmap( driveValue, 0.f, 8.f ) ) );
filterSignal( currentVoice, mixedSignalBuffer, size );
for( size_t currentSample = 0; currentSample < size; currentSample++ )
output[ currentSample ] += SoftClip( mixedSignalBuffer[ currentSample ] * ampModValue * voicesGainStageAdjust );
}
// TODO: NICK SAYS:
// "you can always throw in a for loop when you need to do the delay part in the chain
// keep in mind if you have feedback into the delay line, if you do it block-based,
// there will be an extra N samples of delay in the feedback loop (minimum feedback
// time would be the block size)"
for( size_t i = 0; i < size; i++ ){
out[ 0 ][ i ] = out [ 1 ][ i ] = processFang( output[i] );
}
}
void handleMidi(){
midi.Listen();
while( midi.HasEvents() ){
auto midiEvent = midi.PopEvent();
auto noteMessage = midiEvent.AsNoteOn();
if( midiEvent.type == NoteOn && noteMessage.velocity != 0 ){
nextVoice = ( nextVoice + 1 ) % NUM_VOICES;
midiNotes[ nextVoice ] = noteMessage.note;
envGates[ nextVoice ] = true;
} else if( midiEvent.type == NoteOff )
for( int i = 0; i < NUM_VOICES; i++ ) if( midiNotes[ i ] == noteMessage.note ) envGates[ i ] = false;
}
}
void handleKnobs(){
float growlValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX1, MUX1_GROWL ),
howlKnobValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX1, MUX1_HOWL ),
pounceAttackValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX1, MUX1_ATTACK ),
pounceSustainValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX1, MUX1_SUSTAIN ),
pounceReleaseValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX2, MUX2_RELEASE ),
slitherValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX2, MUX2_SLITHER ),
clawsValue = 1.0 - hw.adc.GetFloat( ADC_CLAWS ),
fangTimeValue = 1.0 - hw.adc.GetFloat( ADC_FANG_TIME ),
fangMixValue = 1.0 - hw.adc.GetFloat( ADC_FANG_MIX );
driftValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX1, MUX1_DRIFT );
shiftValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX1, MUX1_SHIFT );
resValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX1, MUX1_RES );
driveValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX1, MUX1_DRIVE );
pounceDriftModValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX2, MUX2_PD_MOD );
pounceShiftModValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX2, MUX2_PS_MOD );
pounceHowlModValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX2, MUX2_PH_MOD );
slitherDriftModValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX2, MUX2_SD_MOD );
slitherShiftModValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX2, MUX2_SS_MOD );
slitherHowlModValue = 1.0 - hw.adc.GetMuxFloat( ADC_MUX2, MUX2_SH_MOD );
slitherClawsModValue = 1.0 - hw.adc.GetFloat( ADC_SC_MOD );
superSawMixMod = fmap( 1.0 - subMixSmartKnob.GetValue(), 0.8, 1.0 );
subMixSmartKnob.Update( growlValue );
subTypeSmartKnob.Update( growlValue );
filterCutoffSmartKnob.Update( howlKnobValue );
filterTypeSmartKnob.Update( howlKnobValue );
pounceAttackSmartKnob.Update( pounceAttackValue );
ampEnvAttackSmartKnob.Update( pounceAttackValue );
pounceSustainSmartKnob.Update( pounceSustainValue );
ampEnvSustainSmartKnob.Update( pounceSustainValue );
pounceReleaseSmartKnob.Update( pounceReleaseValue );
ampEnvReleaseSmartKnob.Update( pounceReleaseValue );
slitherFrequencySmartKnob.Update( slitherValue );
slitherTypeSmartKnob.Update( slitherValue );
clawsSmartKnob.Update( clawsValue );
ampEnvModSmartKnob.Update( clawsValue );
fangTimeSmartKnob.Update( fangTimeValue );
fangFeedbackSmartKnob.Update( fangTimeValue );
fangMixSmartKnob.Update( fangMixValue );
fangSelectSmartKnob.Update( fangMixValue );
}
void updateLfoWave(){
int lfoWave = slitherTypeSmartKnob.GetValue() * LFO_WAVEFORMS_COUNT ; // int range 0 - 2
switch( lfoWave ){
case 0:
lfo.SetWaveform( lfo.WAVE_SIN );
randLfoEnabled = false;
break;
case 1:
lfo.SetWaveform( lfo.WAVE_TRI );
randLfoEnabled = false;
break;
case 2:
lfo.SetWaveform( lfo.WAVE_SAW );
randLfoEnabled = false;
break;
case 3:
lfo.SetWaveform( lfo.WAVE_RAMP );
randLfoEnabled = false;
break;
case 4:
lfo.SetWaveform( lfo.WAVE_SQUARE );
randLfoEnabled = false;
break;
case 5:
lfo.SetWaveform( lfo.WAVE_SQUARE );
randLfoEnabled = true;
break;
}
}
void updateSubOscWave(){
int subWave = subTypeSmartKnob.GetValue() * SUBOSC_WAVEFORMS_COUNT ; // int range 0 - 2
switch( subWave ){
case 0:
for( int i = 0; i < NUM_VOICES; i++ ) subOscs[ i ].SetWaveform( subOscs[ i ].WAVE_SIN );
subOscOctave = 1;
break;
case 1:
for( int i = 0; i < NUM_VOICES; i++ ) subOscs[ i ].SetWaveform( subOscs[ i ].WAVE_SIN );
subOscOctave = 2;
break;
case 2:
for( int i = 0; i < NUM_VOICES; i++ ) subOscs[ i ].SetWaveform( subOscs[ i ].WAVE_POLYBLEP_TRI );
subOscOctave = 1;
break;
case 3:
for( int i = 0; i < NUM_VOICES; i++ ) subOscs[ i ].SetWaveform( subOscs[ i ].WAVE_POLYBLEP_TRI );
subOscOctave = 2;
break;
case 4:
for( int i = 0; i < NUM_VOICES; i++ ) subOscs[ i ].SetWaveform( subOscs[ i ].WAVE_POLYBLEP_SQUARE );
subOscOctave = 1;
break;
case 5:
for( int i = 0; i < NUM_VOICES; i++ ) subOscs[ i ].SetWaveform( subOscs[ i ].WAVE_POLYBLEP_SQUARE );
subOscOctave = 2;
}
}
void initAdc(){
AdcChannelConfig adcConfig[ ADC_CHANNELS_COUNT ];
adcConfig[ ADC_MUX1 ].InitMux( // INIT MUX 1
PIN_ADC_MUX1_IN,
MUX_CHANNELS_COUNT,
hw.GetPin( PIN_MUX_CH_A ),
hw.GetPin( PIN_MUX_CH_B ),
hw.GetPin( PIN_MUX_CH_C )
);
adcConfig[ ADC_MUX2 ].InitMux( // INIT MUX 2
PIN_ADC_MUX2_IN,
MUX_CHANNELS_COUNT,
hw.GetPin( PIN_MUX_CH_A ),
hw.GetPin( PIN_MUX_CH_B ),
hw.GetPin( PIN_MUX_CH_C )
);
// INIT NON-MUXED PINS
adcConfig[ ADC_SC_MOD ].InitSingle( PIN_SC_MOD_IN );
adcConfig[ ADC_CLAWS ].InitSingle( PIN_FT_IN );
adcConfig[ ADC_FANG_TIME ].InitSingle( PIN_FA_IN );
adcConfig[ ADC_FANG_MIX ].InitSingle( PIN_FM_IN );
adcConfig[ ADC_CLAWS ].InitSingle( PIN_CLAWS_IN );
hw.adc.Init( adcConfig, ADC_CHANNELS_COUNT );
hw.adc.Start();
}
void handleSmartKnobSwitching(){
if( operationMode ){
subMixSmartKnob.Activate();
subTypeSmartKnob.Deactivate();
filterCutoffSmartKnob.Activate();
filterTypeSmartKnob.Deactivate();
clawsSmartKnob.Activate();
ampEnvModSmartKnob.Deactivate();
slitherFrequencySmartKnob.Activate();
slitherTypeSmartKnob.Deactivate();
pounceAttackSmartKnob.Activate();
ampEnvAttackSmartKnob.Deactivate();
pounceSustainSmartKnob.Activate();
ampEnvSustainSmartKnob.Deactivate();
pounceReleaseSmartKnob.Activate();
ampEnvReleaseSmartKnob.Deactivate();
} else {
subMixSmartKnob.Deactivate();
subTypeSmartKnob.Activate();
filterCutoffSmartKnob.Deactivate();
filterTypeSmartKnob.Activate();
clawsSmartKnob.Deactivate();
ampEnvModSmartKnob.Activate();
slitherFrequencySmartKnob.Deactivate();
slitherTypeSmartKnob.Activate();
pounceAttackSmartKnob.Deactivate();
ampEnvAttackSmartKnob.Activate();
pounceSustainSmartKnob.Deactivate();
ampEnvSustainSmartKnob.Activate();
pounceReleaseSmartKnob.Deactivate();
ampEnvReleaseSmartKnob.Activate();
}
}
void updateFilters(){
currentFilterMode = filterTypeSmartKnob.GetValue() * FILTER_MODES_COUNT;
for( int i = 0; i < NUM_VOICES; i++ ){
filters[ i ].SetRes( resValue );
combFilters[ i ].SetRevTime( fmap( resValue, 0.f, 1.0 ) );
}
}
void updatePounces(){
for( int i = 0; i < NUM_VOICES; i++ ){
pounces[ i ].SetAttackTime( fmap( pounceAttackSmartKnob.GetValue(), 0.005f, 4.f ) );
pounces[ i ].SetSustainLevel( pounceSustainSmartKnob.GetValue() );
pounces[ i ].SetDecayTime( fmap( pounceReleaseSmartKnob.GetValue(), 0.005f, 4.f ) );
pounces[ i ].SetReleaseTime( fmap( pounceReleaseSmartKnob.GetValue(), 0.005f, 4.f ) );
}
}
void updateAmpEnvs(){
for( int i = 0; i < NUM_VOICES; i++ ){
ampEnvs[ i ].SetAttackTime( fmap( ampEnvAttackSmartKnob.GetValue(), 0.005f, 4.f ) );
ampEnvs[ i ].SetSustainLevel( ampEnvSustainSmartKnob.GetValue() );
ampEnvs[ i ].SetDecayTime( fmap( ampEnvReleaseSmartKnob.GetValue(), 0.005f, 4.f ) );
ampEnvs[ i ].SetReleaseTime( fmap( ampEnvReleaseSmartKnob.GetValue(), 0.005f, 4.f ) );
}
}
void initSmartKnobs(){
subMixSmartKnob.Init( true, 0.f );
subTypeSmartKnob.Init( false, 0.f );
filterCutoffSmartKnob.Init( true, 0.5f );
filterTypeSmartKnob.Init( false, 0.f );
clawsSmartKnob.Init( true, 0.f );
ampEnvModSmartKnob.Init( false, 1.f );
slitherFrequencySmartKnob.Init( true, 0.5f );
slitherTypeSmartKnob.Init( false, 0.f );
pounceAttackSmartKnob.Init( true, 0.f );
ampEnvAttackSmartKnob.Init( false, 0.f );
pounceSustainSmartKnob.Init( true, 0.5f);
ampEnvSustainSmartKnob.Init( false, 0.5f);
pounceReleaseSmartKnob.Init( true, 0.5f);
ampEnvReleaseSmartKnob.Init( false, 0.5f );
// ADD FANG SMARTKNOBS
fangTimeSmartKnob.Init(true, 0.1f);
fangFeedbackSmartKnob.Init( false, 01.f);
fangMixSmartKnob.Init(true, 0.0f);
fangSelectSmartKnob.Init(true, 0.0f);
}
void initDsp(){
for( int i = 0; i < NUM_VOICES; i++ ){
superSaws[ i ].Init( SAMPLE_RATE );
subOscs[ i ].Init( SAMPLE_RATE );
filters[ i ].Init( SAMPLE_RATE );
int combfilterBufferLength = sizeof( combFilterBuffers[ i ] ) / sizeof( combFilterBuffers[ i ][ 0 ] );
for( int j = 0; j < combfilterBufferLength; j++ ) combFilterBuffers[ i ][ j ] = 0.f;
combFilters[ i ].Init( SAMPLE_RATE, combFilterBuffers[ i ], combfilterBufferLength );
// TODO MAP COMB FILTER PERIOD TO SOMETHING?
combFilters[ i ].SetPeriod( 2.0 ); // FOR NOW, THIS IS A FIXED VALUE = THE MAX BUFFER SIZE
pounces[ i ].Init( SAMPLE_RATE, 32 );
ampEnvs[ i ].Init( SAMPLE_RATE, 32 );
}
lfo.Init( SAMPLE_RATE / 32.f );
lfo.SetWaveform( lfo.WAVE_SIN );
chorus.Init( SAMPLE_RATE );
}
void updateLfo(){
updateLfoWave();
lfo.SetFreq( fmap( slitherFrequencySmartKnob.GetValue(), 0.02f, 20.f ) );
}
void updateFangs(){
effectMode = fangSelectSmartKnob.GetValue() * EFFECT_MODES_COUNT; // ONLY 1 EFFECT FOR NOW!
switch( effectMode ){
case CHORUS_MODE:
chorus.SetDelay( fangTimeSmartKnob.GetValue() );
chorus.SetFeedback( fangFeedbackSmartKnob.GetValue() );
break;
}
}
int main(){
hw.Init( true );
hw.SetAudioBlockSize( sampleBlockSize ); // SET THE NUMBER OF SAMPLES HANDLED PER BLOCK
hw.SetAudioSampleRate( SaiHandle::Config::SampleRate::SAI_48KHZ );
MidiUsbHandler::Config midiConfig;
midiConfig.transport_config.periph = MidiUsbTransport::Config::INTERNAL;
midi.Init( midiConfig );
initSmartKnobs();
initDsp();
initAdc();
modeSwitch.Init( hw.GetPin( MODE_SWITCH_PIN ), 100 );
hw.StartAudio( AudioCallback );
while( true ){
handleMidi();
for( int i = 0; i < NUM_VOICES; i++ ){
midiFreqs[ i ] = mtof( midiNotes[ i ] );
superSaws[ i ].SetFreq( midiFreqs[ i ] );
subOscs[ i ].SetFreq( midiFreqs[ i ] / ( subOscOctave + 1 ) );
}
modeSwitch.Debounce();
operationMode = !modeSwitch.Pressed();
// IF THE OPERATING MODE CHANGED, CHANGE MODE ON THE SMART KNOBS
if( operationMode != lastOperationMode ) handleSmartKnobSwitching();
lastOperationMode = operationMode;
handleKnobs();
updateLfo();
updatePounces();
updateAmpEnvs();
updateFangs();
updateSubOscWave();
updateFilters();
// LET'S CHECK OUR KNOBS!
// BUG: CLAWS IS STILL BOTTOM RIGHT KNOB!
// IT SHOULD BE THE MIDDLE-RIGHT KNOB (FORMERLY FANG RELEASE)
// former claws knob is now slither-fang!
// x DC_CLAWS -> ADC_SF_MOD
// fang time becomes claws!
// x ADC_AMPENV_A -> ADC_CLAWS
// fang 2 becomes fang time!
// x ADC_AMPENV_S -> ADC_FANG_TIME
// fang mix stays the same!
// x ADC_AMPENV_R -> ADC_FANG_MIX
System::Delay( 1 );
}
}