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Main.elm
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module Main exposing (..)
import Html exposing (..)
import Html.Attributes exposing (..)
import Html.Events exposing (..)
import Html.App as App
import Random
import Random.Array
import Array exposing (..)
import Array.Extra
import Time
import Process
import Task
-- model
type alias Board =
Array (Array Bool)
type alias Model =
{ board : Board
, expectedBoard : Board
, gameOver : Bool
, playerWon : Bool
, turnCount : Int
, isDisabled : Bool
}
initModel : ( Model, Cmd Msg )
initModel =
( { board = generateEmptyMatrix 5
, expectedBoard = Array.fromList []
, gameOver = False
, playerWon = False
, turnCount = 0
, isDisabled = True
}
, initializeGameBoard
)
initializeGameBoard : Cmd Msg
initializeGameBoard =
Random.generate NewBoard (squareMatrixGenerator 5 9 False)
generateEmptyMatrix : Int -> Array (Array Bool)
generateEmptyMatrix num =
Array.repeat num (Array.repeat num False)
indexGenerator : Int -> Int -> Random.Generator (Array ( Int, Int ))
indexGenerator edgeSize sampleSize =
List.map (\i -> List.map2 (,) (List.repeat edgeSize i) [0..(edgeSize - 1)]) [0..(edgeSize - 1)]
|> List.concat
|> Array.fromList
|> Random.Array.shuffle
|> Random.map (Array.slice 0 sampleSize)
squareMatrixGenerator : Int -> Int -> Bool -> Random.Generator (Array (Array Bool))
squareMatrixGenerator edgeSize sampleSize value =
let
initialMatrix =
Array.repeat edgeSize (Array.repeat edgeSize value)
invertPoint ( x, y ) =
Array.Extra.update x (Array.Extra.update y not)
indexes =
(indexGenerator edgeSize sampleSize)
in
Random.map (Array.foldl invertPoint initialMatrix) indexes
-- update
type Msg
= NoOp String
| SelectTile Int Int
| ShuffleBoard
| NewBoard Board
| AfterSleep ()
update : Msg -> Model -> ( Model, Cmd Msg )
update msg model =
case (Debug.log "msg" msg) of
NoOp error ->
( model, Cmd.none )
SelectTile idx idy ->
selectTile model idx idy
ShuffleBoard ->
( { model
| turnCount = 0
, playerWon = False
, gameOver = False
, isDisabled = True
}
, initializeGameBoard
)
NewBoard newBoard ->
( { model
| board = newBoard
, expectedBoard = newBoard
}
, Task.perform NoOp AfterSleep (Process.sleep (3 * Time.second))
)
AfterSleep _ ->
( { model
| board = generateEmptyMatrix 5
, gameOver = False
, isDisabled = False
}
, Cmd.none
)
selectTile : Model -> Int -> Int -> ( Model, Cmd Msg )
selectTile model idx idy =
let
isSelected =
Maybe.withDefault False
(Array.get
idx
(Maybe.withDefault Array.empty (Array.get idy model.board))
)
newTurnCount =
if
model.gameOver
|| model.isDisabled
|| isSelected
then
model.turnCount
else
model.turnCount + 1
newBoard =
if
model.gameOver
|| model.isDisabled
|| isSelected
then
model.board
else
Array.set
idy
(Array.set
idx
True
(Maybe.withDefault (Array.fromList []) (Array.get idy model.board))
)
model.board
newGameOver =
if model.gameOver || model.isDisabled then
model.gameOver
else
newTurnCount == 9
newPlayerWon =
if model.gameOver || model.isDisabled then
model.playerWon
else
model.expectedBoard == newBoard
in
( { model
| turnCount = newTurnCount
, board = newBoard
, gameOver = newGameOver
, playerWon = newPlayerWon
}
, Cmd.none
)
-- view
view : Model -> Html Msg
view model =
div [ class "scoreboard" ]
[ h1 [] [ text "Recall" ]
, h2 [] [ text "Select the nine tiles you see to win!" ]
, header model
, grid model
]
header : Model -> Html Msg
header model =
div
[ classList [ ( "is-hidden", not model.gameOver ) ] ]
[ div [ classList [ ( "is-hidden", not model.playerWon ) ] ]
[ text "You win!"
, button [ onClick ShuffleBoard ] [ text "Do it again!" ]
]
, div [ classList [ ( "is-hidden", model.playerWon ) ] ]
[ text "Whomp... Sorry"
, button [ onClick ShuffleBoard ] [ text "Try again..." ]
]
]
grid : Model -> Html Msg
grid model =
div [ class "recall-grid" ]
(Array.toList
(Array.indexedMap
(\idy row ->
div
[ class "recall-grid-row" ]
(Array.toList
(Array.indexedMap
(\idx tile ->
div
[ classList
[ ( "recall-grid-tile", True )
, ( "is-selected", tile )
]
, onClick (SelectTile idx idy)
]
[]
)
row
)
)
)
model.board
)
)
-- SUBSCRIPTIONS
subscriptions : Model -> Sub Msg
subscriptions model =
Sub.none
main : Program Never
main =
App.program
{ init = initModel
, view = view
, update = update
, subscriptions = subscriptions
}