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Retrieving Element Material #17
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Transparency is saved into the property set within the file. you can easily find it in the .ifcxml file. May I ask you how you managed to import Xbim libraries into Unity project? |
Hello, Thank you for your reply. Do you have some samples files or link showing how to get these properties? Regarding using Xbim in Unity directly, I have not yet found a solution as there are some dependency issues. A potential workaround could be creating a separate parser and sending the data to unity via HTTP or some inter-process communication if the parser if local. Hope this helps. |
Can someone please tell me how we can extract the material of an element (color, alpha, transparent or not, etc. ) so it can be recreated in Unity? Thank you.
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