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Hello, good afternoon, I have a server which I play with some friends and the problem is that we use the "LittleSkin" system but this in the log often gives us the error 504, which to try to load the skin we have to exit and enter from the server many times until it loads. I know that in itself it is not a problem of the mod, but of the page but I don't know if it would be possible to put it so that when you are inside the server or world you can reload the skin, be it a command, a button or in an automated way every 5 minutes it returns to try to load the skins, so we could avoid having to enter and exit, I also thought about whether a mod could be made for the server, but if I remember correctly they don't have it planned.
Before submitting a suggestion
This feature doesn't already exist in the client. (I have checked every module and their settings on the latest dev build)
This wasn't already suggested. (I have searched suggestions on GitHub and read the FAQ)
The text was updated successfully, but these errors were encountered:
Describe the feature
Hello, good afternoon, I have a server which I play with some friends and the problem is that we use the "LittleSkin" system but this in the log often gives us the error 504, which to try to load the skin we have to exit and enter from the server many times until it loads. I know that in itself it is not a problem of the mod, but of the page but I don't know if it would be possible to put it so that when you are inside the server or world you can reload the skin, be it a command, a button or in an automated way every 5 minutes it returns to try to load the skins, so we could avoid having to enter and exit, I also thought about whether a mod could be made for the server, but if I remember correctly they don't have it planned.
Before submitting a suggestion
This feature doesn't already exist in the client. (I have checked every module and their settings on the latest dev build)
This wasn't already suggested. (I have searched suggestions on GitHub and read the FAQ)
The text was updated successfully, but these errors were encountered: