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Egyptian Slaving #112

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xirsoi opened this issue Apr 24, 2016 · 2 comments
Open

Egyptian Slaving #112

xirsoi opened this issue Apr 24, 2016 · 2 comments
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@xirsoi
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xirsoi commented Apr 24, 2016

Perhaps allow rulers with Kemetic religion and/or Coptic culture to take slaves after a siege.

Apply a modifier of some kind. Should definitely effect the opinions of other characters. Perhaps those at war with a slaver could have the opportunity to free the slaves. Get small stack of light infantry? Some kind of income boost (but disease resistance malus?) for the capitol? Lots of options.

@xirsoi xirsoi added this to the post-1.0 milestone Apr 24, 2016
@secretfire42
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secretfire42 commented Jan 12, 2017

My only problem with this (and I know this is a stupid comment) - but AFAIK the egyptians actually paid their slaves pretty well, and a lot of the current ideas in that sort are misunderstandings. I mean, this isn't a historical mod, and its a great idea for flavor (as someone in the 9th century wouldn't know that) - but in actuality, it worked more like a draft.

They had three types of slaves:

  1. Slaves taken in war (this would be a kinda neat event after a battle or a seige, I guess?)
  2. Bonded laborers - debt slavery
  3. Drafted laborers (paid really well, it was supposedly a huge thing to be selected).

https://en.wikipedia.org/wiki/Slavery_in_ancient_Egypt

Again, its entirely safe to ignore this, this is basically a fantasy mod, but I thought I'd note it anyways in case it gave you ideas. Kemetic slavery was VERY different from greco-roman slavery.

@xirsoi
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xirsoi commented Jan 13, 2017

The idea here would be the Chattel slaves, captured in battle, which apparently had pretty sucky lives.

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