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tcp.go
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tcp.go
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package main
import (
"bufio"
"errors"
"io"
"io/ioutil"
"net"
"os"
"sync"
"time"
"github.com/shadowsocks/go-shadowsocks2/socks"
)
// Create a SOCKS server listening on addr and proxy to server.
func socksLocal(addr, server string, shadow func(net.Conn) net.Conn) {
logf("SOCKS proxy %s <-> %s", addr, server)
tcpLocal(addr, server, shadow, func(c net.Conn) (socks.Addr, error) { return socks.Handshake(c) })
}
// Create a TCP tunnel from addr to target via server.
func tcpTun(addr, server, target string, shadow func(net.Conn) net.Conn) {
tgt := socks.ParseAddr(target)
if tgt == nil {
logf("invalid target address %q", target)
return
}
logf("TCP tunnel %s <-> %s <-> %s", addr, server, target)
tcpLocal(addr, server, shadow, func(net.Conn) (socks.Addr, error) { return tgt, nil })
}
// Listen on addr and proxy to server to reach target from getAddr.
func tcpLocal(addr, server string, shadow func(net.Conn) net.Conn, getAddr func(net.Conn) (socks.Addr, error)) {
l, err := net.Listen("tcp", addr)
if err != nil {
logf("failed to listen on %s: %v", addr, err)
return
}
for {
c, err := l.Accept()
if err != nil {
logf("failed to accept: %s", err)
continue
}
go func() {
defer c.Close()
tgt, err := getAddr(c)
if err != nil {
// UDP: keep the connection until disconnect then free the UDP socket
if err == socks.InfoUDPAssociate {
buf := make([]byte, 1)
// block here
for {
_, err := c.Read(buf)
if err, ok := err.(net.Error); ok && err.Timeout() {
continue
}
logf("UDP Associate End.")
return
}
}
logf("failed to get target address: %v", err)
return
}
rc, err := net.Dial("tcp", server)
if err != nil {
logf("failed to connect to server %v: %v", server, err)
return
}
defer rc.Close()
if config.TCPCork {
rc = timedCork(rc, 10*time.Millisecond, 1280)
}
rc = shadow(rc)
if _, err = rc.Write(tgt); err != nil {
logf("failed to send target address: %v", err)
return
}
logf("proxy %s <-> %s <-> %s", c.RemoteAddr(), server, tgt)
if err = relay(rc, c); err != nil {
logf("relay error: %v", err)
}
}()
}
}
// Listen on addr for incoming connections.
func tcpRemote(addr string, shadow func(net.Conn) net.Conn) {
l, err := net.Listen("tcp", addr)
if err != nil {
logf("failed to listen on %s: %v", addr, err)
return
}
logf("listening TCP on %s", addr)
for {
c, err := l.Accept()
if err != nil {
logf("failed to accept: %v", err)
continue
}
go func() {
defer c.Close()
if config.TCPCork {
c = timedCork(c, 10*time.Millisecond, 1280)
}
sc := shadow(c)
tgt, err := socks.ReadAddr(sc)
if err != nil {
logf("failed to get target address from %v: %v", c.RemoteAddr(), err)
// drain c to avoid leaking server behavioral features
// see https://www.ndss-symposium.org/ndss-paper/detecting-probe-resistant-proxies/
_, err = io.Copy(ioutil.Discard, c)
if err != nil {
logf("discard error: %v", err)
}
return
}
rc, err := net.Dial("tcp", tgt.String())
if err != nil {
logf("failed to connect to target: %v", err)
return
}
defer rc.Close()
logf("proxy %s <-> %s", c.RemoteAddr(), tgt)
if err = relay(sc, rc); err != nil {
logf("relay error: %v", err)
}
}()
}
}
// relay copies between left and right bidirectionally
func relay(left, right net.Conn) error {
var err, err1 error
var wg sync.WaitGroup
var wait = 5 * time.Second
wg.Add(1)
go func() {
defer wg.Done()
_, err1 = io.Copy(right, left)
right.SetReadDeadline(time.Now().Add(wait)) // unblock read on right
}()
_, err = io.Copy(left, right)
left.SetReadDeadline(time.Now().Add(wait)) // unblock read on left
wg.Wait()
if err1 != nil && !errors.Is(err1, os.ErrDeadlineExceeded) { // requires Go 1.15+
return err1
}
if err != nil && !errors.Is(err, os.ErrDeadlineExceeded) {
return err
}
return nil
}
type corkedConn struct {
net.Conn
bufw *bufio.Writer
corked bool
delay time.Duration
err error
lock sync.Mutex
once sync.Once
}
func timedCork(c net.Conn, d time.Duration, bufSize int) net.Conn {
return &corkedConn{
Conn: c,
bufw: bufio.NewWriterSize(c, bufSize),
corked: true,
delay: d,
}
}
func (w *corkedConn) Write(p []byte) (int, error) {
w.lock.Lock()
defer w.lock.Unlock()
if w.err != nil {
return 0, w.err
}
if w.corked {
w.once.Do(func() {
time.AfterFunc(w.delay, func() {
w.lock.Lock()
defer w.lock.Unlock()
w.corked = false
w.err = w.bufw.Flush()
})
})
return w.bufw.Write(p)
}
return w.Conn.Write(p)
}