Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

High GPU usage with glx backend and frame-opacity <1 #1209

Closed
ntippie opened this issue Feb 28, 2024 · 1 comment
Closed

High GPU usage with glx backend and frame-opacity <1 #1209

ntippie opened this issue Feb 28, 2024 · 1 comment

Comments

@ntippie
Copy link

ntippie commented Feb 28, 2024

Platform

GPU, drivers, and screen setup

Nvidia RTX 3090
nvidia 550.54.14
single screen

Environment

bspwm, polybar

picom version

11.2

Steps of reproduction

$ nvidia-smi --query-gpu=utilization.gpu --format=csv,noheader
6 %
$ picom -b --config /dev/null --backend=glx --frame-opacity=1
$ nvidia-smi --query-gpu=utilization.gpu --format=csv,noheader
14 %
$ killall picom
$ picom -b --config /dev/null --backend=glx --frame-opacity=0.95
$ nvidia-smi --query-gpu=utilization.gpu --format=csv,noheader
50 %

Current Behavior

High GPU usage when using glx backend and frame-opacity <1. Recorded GPU usage was ~5x higher than when using frame-opacity=1

Workaround

frame-opacity=1

@ntippie
Copy link
Author

ntippie commented Feb 29, 2024

Likely duplicate of #892

@ntippie ntippie closed this as completed Feb 29, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant