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Weird behaviour of round corner shadow #742
Comments
Known Issue, check #658 |
I don't think this is due to experimental backends. If you change the blur method to, say, Though #761 was merged 13 days ago, so it might have been as you say when you opened the issue. |
@XPhyro I tested it out, You are right that seems to be problem with |
Well, the problem with shadows is still there, so I think this issue is valid. I only meant to say experimental backends seem irrelevant, and opened another issue since the focus of this one was shadows. |
Platform
Arch Linux x86_64 (kernel 5.15.5-arch1-1)
GPU, drivers, and screen setup
NVIDIA GeForce GTX 1050 Ti
NVIDIA drivers for linux version 495.44-13
Environment
dwm-6.2
picom version
vgit-31e58
Diagnostics
Configuration:
Configuration file
Steps of reproduction
glx
Expected behavior
(with
xr_glx_hybrid
it get fixed)Current Behavior
Other details
also with
experimental-backends
it create another bugNeither using
xr_glx_hybrid
or turning shadow off it get fixed, but i really wantdual_kawase
blur with shadow :(The text was updated successfully, but these errors were encountered: