This is a modified variant of the recently leaked Oni source code so that it compiles under Microsoft Visual Studio 2019 with some minor fixes/changes.
The code is aligned to be run against the Windows demo version of the game, and because of this there are quite a few issues when running this against the final retail version of the game.
Well, I wanted to get it compiling and running; I've accomplished this.
Looking into the future I'd love to see the following, but time is an issue for me - contributions are welcome!
- Migrate the projects to CMake
- Fix alignment issues against the final PC release
- Linux and macOS support
- Modernized renderer, with support for shaders
- 64-bit compatibility