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members.go
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package dgrs
import (
"github.com/bwmarrin/discordgo"
)
// SetMember sets the given member object to the cache.
func (s *State) SetMember(guildID string, member *discordgo.Member) (err error) {
if member.User == nil {
err = ErrUserNil
return
}
err = s.set(s.joinKeys(KeyMember, guildID, member.User.ID), member, s.getLifetime(member))
if err != nil {
return
}
if err = s.SetUser(member.User); err != nil {
return
}
return
}
// Member tries to retrieve a member by the given guild and member ID.
//
// If no member was found and FetchAndStore is enabled, the object
// will be tried to be retrieved from the API. When this was successful,
// it is stored in the cache and the object is returned.
//
// Otherwise, if the object was not found in the cache and FetchAndStore
// is disabled, nil is returned.
func (s *State) Member(guildID, memberID string, forceNoFetch ...bool) (v *discordgo.Member, err error) {
v = &discordgo.Member{}
ok, err := s.get(s.joinKeys(KeyMember, guildID, memberID), v)
if !ok {
if s.options.FetchAndStore && !optBool(forceNoFetch) {
if v, err = s.session.GuildMember(guildID, memberID); v != nil && err == nil {
err = s.SetMember(guildID, v)
}
} else {
v = nil
}
}
return
}
// Members returns a list of members of the given guild ID
// which are stored in the cache at the given moment.
func (s *State) Members(guildID string, forceFetch ...bool) (v []*discordgo.Member, err error) {
return s.MembersLimit(guildID, "", 0, forceFetch...)
}
// MembersLimit returns a list of members of the given guild ID
// which are stored in the cache at the given moment beginning from
// the given user ID (or first if empty) and limited by the given
// limit amount (or all if <= 0).
func (s *State) MembersLimit(guildID, afterID string, limit int, forceFetch ...bool) (v []*discordgo.Member, err error) {
v = make([]*discordgo.Member, 0)
if err = s.list(s.joinKeys(KeyMember, guildID, "*"), &v); err != nil {
return
}
if (len(v) == 0 || optBool(forceFetch)) && s.options.FetchAndStore {
var last string
var ms []*discordgo.Member
for ms == nil || len(ms) > 0 {
if ms != nil {
last = ms[len(ms)-1].User.ID
}
if ms, err = s.session.GuildMembers(guildID, last, 100); err != nil {
return
}
v = append(v, ms...)
for _, m := range ms {
if err = s.SetMember(guildID, m); err != nil {
return
}
}
}
}
return
}
// RemoveMember removes a member object from the cache by
// the given guild and member ID.
func (s *State) RemoveMember(guildID, memberID string) (err error) {
return s.del(s.joinKeys(KeyMember, guildID, memberID))
}