Skip to content

Latest commit

 

History

History
221 lines (174 loc) · 7.37 KB

zenbones.md

File metadata and controls

221 lines (174 loc) · 7.37 KB

Documentation

A collection of Vim/Neovim colorschemes designed to highlight code using contrasts and font variations.

Requirement

  • Neovim v0.8.0 (use v2.0.0 for older versions) or Vim 8.1

Usage

Just apply the colorscheme as usual:

set termguicolors
set background=light " or dark

colorscheme zenbones

" or any from the collection
colorscheme zenwritten
colorscheme neobones
colorscheme vimbones
colorscheme rosebones
colorscheme forestbones
colorscheme nordbones
colorscheme tokyobones
colorscheme seoulbones
colorscheme duckbones
colorscheme zenburned
colorscheme kanagawabones
colorscheme randombones

Configuration

Configuration is only available for Neovim. There are two ways to set configuration. First:

" vimscript
let g:zenbones_solid_line_nr = v:true
let g:zenbones_darken_comments = 45
-- lua
vim.g.zenbones_solid_line_nr = true
vim.g.zenbones_darken_comments = 45

Second way is to set configuration is to assign a dictionary to the prefix:

" vimscript
let g:forestbones = #{ solid_line_nr: v:true, darken_comments: 45 }
-- lua
vim.g.forestbones = { solid_line_nr = true, darken_comments = 45 }

Notes: Flavors accept their own configuration by replacing the prefix with the flavor name e.g. g:rosebones_italic_comments.

Option Background Default Description
lightness light nil Change background colors lightness. Options: 'bright', 'dim'.
darkness dark nil Change background colors darkness. Options: 'stark', 'warm'.
solid_vert_split both false Solid |hl-VertSplit| background.
solid_line_nr both false Solid |hl-LineNr| background.
solid_float_border both false Make |hl-FloatBorder| have a more distinguishable background highlight.
darken_noncurrent_window light false Make non-current window background darker than Normal.
lighten_noncurrent_window dark false Make non-current window background lighter than Normal.
italic_comments both true Make comments italicize.
darken_comments light 38 Percentage to darken comments relative to Normal bg.
lighten_comments dark 38 Percentage to lighten comments relative to Normal bg.
darken_non_text light 25 Percentage to darken |hl-NonText| relative to Normal bg.
lighten_non_text dark 30 Percentage to lighten |hl-NonText| relative to Normal bg.
darken_line_nr light 33 Percentage to darken |hl-LineNr| relative to Normal bg.
lighten_line_nr dark 35 Percentage to lighten |hl-LineNr| relative to Normal bg.
darken_cursor_line light 3 Percentage to darken |hl-CursorLine| relative to Normal bg.
lighten_cursor_line dark 4 Percentage to lighten |hl-CursorLine| relative to Normal bg.
colorize_diagnostic_underline_text both false Colorize the fg of DiagnosticUnderline*.
transparent_background both false Make background transparent.

g:bones_compat

Set to 1 to enable compatibility mode for all colorschemes. Enabled in Vim. To enable/disable compatibility mode for a specific theme, set the variable g:{theme}_compat to 0 or 1, e.g. let g:zenbones_compat = 1.

lightline

let g:lightline = #{ colorscheme: 'zenbones' } " or any other flavor

lualine

require("lualine").setup {
	options = { theme = "zenbones" }, -- or any other flavor
}

Advanced Usage

Zenbones is pretty extensible thanks to Lush. You can easily retrieve the colors in lua:

local theme = require "zenbones" -- or any other flavor
local palette = require "zenbones.palette"

print(theme.StatusLine.bg.hex)
print(palette.dark.blossom.darken(20).hex)

Extend/override highlights

Here's an example of how to extend/override some highlights.

lua/customize_zenbones.lua:

local lush = require "lush"
local base = require "zenbones"

-- Create some specs
local specs = lush.parse(function()
	return {
		TabLine { base.TabLine, gui = "italic" }, -- setting gui to "italic"
	}
end)
-- Apply specs using lush tool-chain
lush.apply(lush.compile(specs))

And then somewhere in your init.vim:

autocmd ColorScheme zenbones lua require "customize_zenbones"
colorscheme zenbones

See also Lush's documentation for more options.

Create your own colorscheme

You can ultimately create your own colorscheme that is based on zenbones by defining a palette and generating a specs. Best way to demonstrate this is through an example. Let's make a zenbones-flavored Gruvbox colorscheme called gruvbones.

Let's define our colorscheme in colors/gruvbones.lua. It contains the following:

local colors_name = "gruvbones"
vim.g.colors_name = colors_name -- Required when defining a colorscheme

local lush = require "lush"
local hsluv = lush.hsluv -- Human-friendly hsl
local util = require "zenbones.util"

local bg = vim.o.background

-- Define a palette. Use `palette_extend` to fill unspecified colors
-- Based on https://github.com/gruvbox-community/gruvbox#palette
local palette
if bg == "light" then
	palette = util.palette_extend({
		bg = hsluv "#fbf1c7",
		fg = hsluv "#3c3836",
		rose = hsluv "#9d0006",
		leaf = hsluv "#79740e",
		wood = hsluv "#b57614",
		water = hsluv "#076678",
		blossom = hsluv "#8f3f71",
		sky = hsluv "#427b58",
	}, bg)
else
	palette = util.palette_extend({
		bg = hsluv "#282828",
		fg = hsluv "#ebdbb2",
		rose = hsluv "#fb4934",
		leaf = hsluv "#b8bb26",
		wood = hsluv "#fabd2f",
		water = hsluv "#83a598",
		blossom = hsluv "#d3869b",
		sky = hsluv "#83c07c",
	}, bg)
end

-- Generate the lush specs using the generator util
local generator = require "zenbones.specs"
local base_specs = generator.generate(palette, bg, generator.get_global_config(colors_name, bg))

-- Optionally extend specs using Lush
local specs = lush.extends({ base_specs }).with(function()
	return {
		Statement { base_specs.Statement, fg = palette.rose },
		Special { fg = palette.water },
		Type { fg = palette.sky, gui = "italic" },
	}
end)

-- Pass the specs to lush to apply
lush(specs)

-- Optionally set term colors
require("zenbones.term").apply_colors(palette)

And there you have it. Just call colorscheme gruvbones to use your new colorscheme. It respects &background and other configurations too.