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Feature Request: Change gamemode #12
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No, you can't change the game mode. I haven't tried that for myself and therefore don't know whether this is a good idea respectively how things behave after the change. The manager doesn't copy any folders. It copies the data from the saves of a slot to the other one. Either by writing them to the respective file or (for PS4) by writing it in the correct position within the file. |
Well when I read about the one that was used on nomansskymods.com I remember reading something about that being one of the features they were trying to implement so I was just curious if this one could do that since this one does have some other features the other doesn't. |
Changing the game mode isn't hard actually (just change the first value "F2P"/"Version" in the save file). Add/Subtract 512 for each step in this enum https://github.com/monkeyman192/MBINCompiler/blob/development/libMBIN/Source/NMS/GameComponents/GcGameMode.cs#L10 As I mentioned I don't know the consequences but I will put it on the roadmap and test it at a appropriate time and we will see how it turns out. If you want to try it on your own it would be great if you share your results/observations here :) |
I did it! I finally managed to change my Gamemode! After long time fiddeling arround, big shoutout to cengelha for helping For all the users who are playing thru the Xbox Gamepass:
Normal: 4638 | Survival: 5662 | Creative: 5150 | Permadeath: 6686 Change the Number to the Gamemode listed above and Save this File. Oh and do a BACKUP in case.
Go to the 5. Byte and you should see a Number from 0-7. Change this Byte to the according number. Normal: 01 | Creative: 02 | Survival: 03 | Permadeath: 05
If you have trouble finding your savegame just load your savefile and Manual save it and Auto save it and look for the timestamp in the folder. |
I am actually about to attempt most of these now since I have finally gotten some free time around work. So, I will let you guys know how it goes for me in just a bit. But I would first like to say thanks for giving me the information so that I could attempt them. |
I managed to get it to work by following the steps provided by Mister target. Before that though I had managed to break the save file I did however have multiple backups to try it with so that helped a lot. I greatly appreciate the help and information though folks. So far everything has gone on smoothly. Thanks again! |
Alert! Alert an update to the above procedure as of 4/24/21 is needed, please note that the values have changed from the Origin I did not have a Creative or Permadeath save so it is unknown "?" what the new value is. Large File values:
The statement isn't totally correct, I found the following to be true... • 4545 – Normal (01) Small File values: It would be interesting since the current NOMNOM editor doesn't handle the Expedition file correctly as it changes the Expedition Savefile to reflect Permadeath savefile, if one changes the newly created Permadeath (Expedition) back to Expedition using the above procedure if it works??? |
Well I was able to confirm changing my original Expedition file that got changed to Permadeath (NOMNOM) back to Expedition with no problem (just be aware to pay attention to your timestamp as Xbox system may not have your latest updates showing) by updating the small file from "05" to "06" with one exception; I had completed the Expedition game play prior to messing around with NOMNOM and noticed that my previously completed badges were reset, but when I went to the QuickSilver merchant I it showed that items were available.. needs some more investigation. |
Does this editor allow one to change the mode from survival to another like normal mode? Also how does one copy the save folder in the manager to create a new one?
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