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[Bug 🐞]: stake not staking stuck #63

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zer0Kerbal opened this issue Jun 25, 2022 · 3 comments · Fixed by #68
Closed

[Bug 🐞]: stake not staking stuck #63

zer0Kerbal opened this issue Jun 25, 2022 · 3 comments · Fixed by #68
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bug 🐛 An issue with the system. Something isn't working... KSC... we have an error code issue: compatibility/patch issue type issue: config issue type

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@zer0Kerbal
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zer0Kerbal commented Jun 25, 2022

from Robin Patenall

from Forum Comment

Actually I had a brain wave last night and managed to test it but didn't get around to posting.

I set the "placementMaxRivotVelocity" in the ModuleGroundPart of the stake to something very large (100, but I was going to test lower values) to ensure that the stake riveted to the ground no matter what happened and then set a CoMOffset to move CoM below the bottom of the stake model so that it would be balanced when vertical (I used %CoMOffset = 0.0, -0.5, 0.0). I was going to do a bit more testing tonight, to refine the values, before suggesting the fix but it seemed to be a promising workaround.

The correct fix of setting the ModuleGroundPart kinematicDelay value to 0, doesn't work as it seems to ignore values < 1.

(This is of course all in the @part[ELSurveyStake]:NEEDS[!KIS]:FOR[NotSoSimpleConstruction] patch in KerbalInventorySystem.cfg)

@zer0Kerbal zer0Kerbal added bug 🐛 An issue with the system. Something isn't working... KSC... we have an error code issue: compatibility/patch issue type issue: config issue type labels Jun 25, 2022
@zer0Kerbal zer0Kerbal added this to the 1.0.99.4-prerelease milestone Jun 25, 2022
@zer0Kerbal zer0Kerbal self-assigned this Jun 25, 2022
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Robin Patenall

@zer0Kerbal zer0Kerbal changed the title stake [Bug 🐞]: stake not staking stuck Jun 25, 2022
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bug 🐛 An issue with the system. Something isn't working... KSC... we have an error code issue: compatibility/patch issue type issue: config issue type
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