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lua.c
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lua.c
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/*
* $Id$
*
* Copyright (c) 2000-2001, Max Ischenko <mfi@ukr.net>.
*
* This source code is released for free distribution under the terms of the
* GNU General Public License.
*
* This module contains functions for generating tags for Lua language.
*/
/*
* INCLUDE FILES
*/
#include "general.h" /* must always come first */
#include <string.h>
#include "options.h"
#include "parse.h"
#include "read.h"
#include "vstring.h"
/*
* DATA DEFINITIONS
*/
typedef enum {
K_FUNCTION
} luaKind;
static kindOption LuaKinds [] = {
{ TRUE, 'f', "function", "functions" }
};
/*
* FUNCTION DEFINITIONS
*/
/* for debugging purposes */
static void __unused__ print_string (char *p, char *q)
{
for ( ; p != q; p++)
fprintf (errout, "%c", *p);
fprintf (errout, "\n");
}
/*
* Helper function.
* Returns 1 if line looks like a line of Lua code.
*
* TODO: Recognize UNIX bang notation.
* (Lua treat first line as a comment if it starts with #!)
*
*/
static boolean is_a_code_line (const unsigned char *line)
{
boolean result;
const unsigned char *p = line;
while (isspace ((int) *p))
p++;
if (p [0] == '\0')
result = FALSE;
else if (p [0] == '-' && p [1] == '-')
result = FALSE;
else
result = TRUE;
return result;
}
static void extract_name (const char *begin, const char *end, vString *name)
{
if (begin != NULL && end != NULL && begin < end)
{
const char *cp;
while (isspace ((int) *begin))
begin++;
while (isspace ((int) *end))
end--;
if (begin < end)
{
for (cp = begin ; cp != end; cp++)
vStringPut (name, (int) *cp);
vStringTerminate (name);
makeSimpleTag (name, LuaKinds, K_FUNCTION);
vStringClear (name);
}
}
}
static void findLuaTags (void)
{
vString *name = vStringNew ();
const unsigned char *line;
while ((line = fileReadLine ()) != NULL)
{
const char *p, *q;
if (! is_a_code_line (line))
continue;
p = (const char*) strstr ((const char*) line, "function");
if (p == NULL)
continue;
q = strchr ((const char*) line, '=');
if (q == NULL) {
p = p + 9; /* skip the `function' word */
q = strchr ((const char*) p, '(');
extract_name (p, q, name);
} else {
p = (const char*) &line[0];
extract_name (p, q, name);
}
}
vStringDelete (name);
}
extern parserDefinition* LuaParser (void)
{
static const char* const extensions [] = { "lua", NULL };
parserDefinition* def = parserNew ("Lua");
def->kinds = LuaKinds;
def->kindCount = KIND_COUNT (LuaKinds);
def->extensions = extensions;
def->parser = findLuaTags;
return def;
}
/* vi:set tabstop=4 shiftwidth=4: */