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area.go
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area.go
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// Copyright 2016, 2017 Florian Pigorsch. All rights reserved.
//
// Use of this source code is governed by a MIT-style
// license that can be found in the LICENSE file.
package sm
import (
"image/color"
"strconv"
"strings"
"github.com/flopp/go-coordsparser"
"github.com/fogleman/gg"
"github.com/golang/geo/s2"
)
// Area represents a area or area on the map
type Area struct {
MapObject
Positions []s2.LatLng
Color color.Color
Fill color.Color
Weight float64
}
// NewArea creates a new Area
func NewArea(positions []s2.LatLng, col color.Color, fill color.Color, weight float64) *Area {
a := new(Area)
a.Positions = positions
a.Color = col
a.Fill = fill
a.Weight = weight
return a
}
// ParseAreaString parses a string and returns an area
func ParseAreaString(s string) (*Area, error) {
area := new(Area)
area.Color = color.RGBA{0xff, 0, 0, 0xff}
area.Fill = color.Transparent
area.Weight = 5.0
for _, ss := range strings.Split(s, "|") {
if ok, suffix := hasPrefix(ss, "color:"); ok {
var err error
area.Color, err = ParseColorString(suffix)
if err != nil {
return nil, err
}
} else if ok, suffix := hasPrefix(ss, "fill:"); ok {
var err error
area.Fill, err = ParseColorString(suffix)
if err != nil {
return nil, err
}
} else if ok, suffix := hasPrefix(ss, "weight:"); ok {
var err error
area.Weight, err = strconv.ParseFloat(suffix, 64)
if err != nil {
return nil, err
}
} else {
lat, lng, err := coordsparser.Parse(ss)
if err != nil {
return nil, err
}
area.Positions = append(area.Positions, s2.LatLngFromDegrees(lat, lng))
}
}
return area, nil
}
// ExtraMarginPixels returns the left, top, right, bottom pixel margin of the Area object, which is exactly the line width.
func (p *Area) ExtraMarginPixels() (float64, float64, float64, float64) {
return p.Weight, p.Weight, p.Weight, p.Weight
}
// Bounds returns the geographical boundary rect (excluding the actual pixel dimensions).
func (p *Area) Bounds() s2.Rect {
r := s2.EmptyRect()
for _, ll := range p.Positions {
r = r.AddPoint(ll)
}
return r
}
// Draw draws the object in the given graphical context.
func (p *Area) Draw(gc *gg.Context, trans *Transformer) {
if len(p.Positions) <= 1 {
return
}
gc.ClearPath()
gc.SetLineWidth(p.Weight)
gc.SetLineCap(gg.LineCapRound)
gc.SetLineJoin(gg.LineJoinRound)
for _, ll := range p.Positions {
gc.LineTo(trans.LatLngToXY(ll))
}
gc.ClosePath()
gc.SetColor(p.Fill)
gc.FillPreserve()
gc.SetColor(p.Color)
gc.Stroke()
}