forked from tomazos/QtDirectX11WidgetDemo
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Thingamabob.pro
170 lines (65 loc) · 1.62 KB
/
Thingamabob.pro
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
#-------------------------------------------------
#
# Project created by QtCreator 2011-09-01T21:01:02
#
#-------------------------------------------------
QT += core gui opengl
TARGET = Thingamabob
TEMPLATE = app
SOURCES += main.cpp\
Log.cpp \
LogView.cpp \
MainWindow.cpp \
Direct3dWidget.cpp \
ILogReader.cpp \
Device.cpp \
LogWriter.cpp \
SwapChain.cpp \
WinUtils.cpp \
GraphicsInfrastructure.cpp \
CppHelpers.cpp \
Adapter.cpp \
Texture2d.cpp \
RenderTargetView.cpp \
Engine.cpp \
VertexShader.cpp \
PixelShader.cpp \
ShaderCode.cpp \
InputLayout.cpp \
Vertex.cpp \
VertexBuffer.cpp \
IndexBuffer.cpp \
ConstantBuffer.cpp \
DepthStencilView.cpp
HEADERS += \
Log.h \
LogView.h \
MainWindow.h \
Direct3dWidget.h \
ILogReader.h \
Device.h \
LogWriter.h \
SwapChain.h \
WinUtils.h \
GraphicsInfrastructure.h \
CppHelpers.h \
Adapter.h \
Texture2d.h \
RenderTargetView.h \
Engine.h \
IEngineView.h \
VertexShader.h \
PixelShader.h \
ShaderCode.h \
InputLayout.h \
Vertex.h \
VertexBuffer.h \
Global.h \
IndexBuffer.h \
ConstantBuffer.h \
DepthStencilView.h
FORMS += \
MainWindow.ui
LIBS += -L"\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Lib\x86" -ldxgi -ld3d11 -ld3dcompiler -ld3dx11d -ld3dx9d -ldxerr -ldxguid -lwinmm -lcomctl32
INCLUDEPATH += "C:\Program Files (x86)\Microsoft DirectX SDK (June 2010)\Include"
OTHER_FILES += *.fx