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KillAfterAnimation
Will Blanton edited this page Sep 12, 2019
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A Component that kills an Entity after it plays an animation (perfect for animated particles!)
add_component(new KillAfterAnimation());
animation.play('fire'); // When this animation finishes, the entity will be killed.
For more info, please check out the API: http://01010111.com/zerolib-flixel/