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No Name Yet Pixel Dungeon CN

localization by Ainol & Brush

This mod is based on Yet Another Pixel Dungeon (by ConcideredHamster) A mobile roguelike RPG, based on the source code of Pixel Dungeon, by Watabou. Main differences from original game are:

Changes introduced by No Name Yet Pixel Dungeon

  • New graphics/animations for wielded weapons/shields

  • Many new melee, ranged and throwing weapons added to the game

  • Removed deterioration and upgrade cap raised to 5 levels

  • Weapons now have critical chances/effects based on weapon type (blunt, blade, pierce)

  • New and reworked wands (Utility wands replaced with charms)

  • Lot of new enemies and enemy variants

  • Optional sub-chapters added to prison and caves chapters, each of them featuring unique (and some new) bosses and mobs

  • Each Hero can unlock unique skills during the game

  • Reworked blocking/parring mechanics. Weapons and shields now display their defencive value, which is used to determine your chances of blocking while guarding

  • Shields can also be used to slam enemies: Deals some damage and can push back exposed enemies (Long click on shield to activate)

  • Enchantments and glyphs reworked (and new introduced)

  • Herb's effects on eat reworked, they now provide more interesting and powerful buffs (and some debuffs)

  • Rebalanced/tweaked almost every item and mob in the game

Changes introduced by Yet Another Pixel Dungeon

  • Significant rework of combat, stealth, healing and wand mechanics!

  • Total rework/rebalancing of weapons, armors, potions, scrolls, wands, rings, mobs, and classes.

  • Shields, ranged weapons and different categories of armors.

  • Dungeon is now 31 floors deep, with every chapter consisting of 6 floors instead of 5.

  • Many mobs were moved to other chapters and most of their abilities were changed.

  • Shops are on every fifth level now, and they have much more useful things for sale!

  • Environment now affects your stealth and evasion, rewarding careful positioning.

  • Armor enchantments do not have any real drawbacks anymore, and are fully reworked.

  • Fully reworked battle with first and fourth bosses (rework of other bosses is coming later).

  • Gameplay tips on loading screen and more detailed info about items and stats.

  • Improved interface - auto-aiming, extended journal, better inventory and more!

No Name Yet Pixel Dungeonn uses gradle and is most easily compiled/edited using Android Studio.

Source code of original Pixel Dungeon: https://github.com/watabou/pixel-dungeon

Source code of Yet Another Pixel Dungeon: https://github.com/ConsideredHamster/YetAnotherPixelDungeon

Source code of Yet Another Pixel Dungeon CN: https://github.com/CatAzreal/YetAnotherPixelDungeon-CN-master

Source code of No Name Yet Pixel Dungeon: https://gitlab.com/RavenWolfPD/nonameyetpixeldungeon

Source code of Shattered Pixel Dungeon: https://github.com/00-Evan/shattered-pixel-dungeon