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Vectorize and redesign some modeicons (#966)
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Not-A-Normal-Robot authored Sep 11, 2023
1 parent a3e5ccf commit 7b97aef
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12 changes: 6 additions & 6 deletions parts/modes.lua
Original file line number Diff line number Diff line change
Expand Up @@ -66,12 +66,12 @@ return {
{name='strategy_u_plus', x=-300, y=-1380, size=30,shape=2,icon="master"},

{name='blind_e', x=150, y=-700, size=40,shape=1,icon="hidden", unlock={'blind_n','master_instinct'}},
{name='blind_n', x=150, y=-800, size=40,shape=1,icon="hidden", unlock={'blind_h'}},
{name='blind_h', x=150, y=-900, size=35,shape=1,icon="hidden", unlock={'blind_l'}},
{name='blind_l', x=150, y=-1000, size=35,shape=3,icon="hidden2", unlock={'blind_u'}},
{name='blind_u', x=150, y=-1100, size=30,shape=3,icon="hidden2", unlock={'blind_wtf'}},
{name='blind_wtf', x=150, y=-1200, size=25,shape=2,icon="hidden2"},
{name='master_instinct', x=285, y=-835, size=40,shape=3,icon="hidden"},
{name='blind_n', x=150, y=-800, size=40,shape=1,icon="hidden2", unlock={'blind_h'}},
{name='blind_h', x=150, y=-900, size=35,shape=1,icon="hidden3", unlock={'blind_l'}},
{name='blind_l', x=150, y=-1000, size=35,shape=3,icon="hidden4", unlock={'blind_u'}},
{name='blind_u', x=150, y=-1100, size=30,shape=3,icon="hidden4", unlock={'blind_wtf'}},
{name='blind_wtf', x=150, y=-1200, size=25,shape=2,icon="hidden5"},
{name='master_instinct', x=285, y=-835, size=40,shape=3,icon="hidden2"},

{name='classic_e', x=-200, y=-850, size=40,shape=1,icon="classic", unlock={'classic_h'}},
{name='classic_h', x=-300, y=-950, size=40,shape=3,icon="classic", unlock={'classic_l'}},
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1 change: 0 additions & 1 deletion parts/scenes/app_arithmetic.lua
Original file line number Diff line number Diff line change
Expand Up @@ -520,7 +520,6 @@ function scene.draw()
end

scene.widgetList={
-- TODO: Icons for "Toggle Drawing Mode" button and auto-draw button (waiting for C29H25N3O5 to make the icons in the font)
WIDGET.newButton{name='reset',x=155,y=100,w=180,h=100,color='lG',font=50,fText=CHAR.icon.retry_spin,code=pressKey'r',hideF=isDrawing},
WIDGET.newKey{name='X', x=540, y=620,w=90,font=60,fText=CHAR.key.clear,code=pressKey'backspace',hideF=isDrawing},
WIDGET.newKey{name='0', x=640, y=620,w=90,font=60,fText="0",code=pressKey'0',hideF=isDrawing},
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160 changes: 114 additions & 46 deletions parts/scenes/load.lua
Original file line number Diff line number Diff line change
Expand Up @@ -36,59 +36,127 @@ local loadingThread=coroutine.wrap(function()

coroutine.yield('loadModeIcon')
local modeIcons={}
modeIcons.marathon=GC.DO{64,64,
{'move',3,1},
{'fRect',20,6,-4,42},
{'fPoly',20,6,48,20,20,34},
{'fRect',8,48,20,6},
modeIcons.marathon=GC.DO{128,128,
{'move',6,2},
{'fRect',40,12,-8,84},
{'fPoly',40,12,96,40,40,68},
{'fRect',16,96,40,12},
}
modeIcons.infinite=GC.DO{64,64,
{'setLW',4},
{'dCirc',32,32,28},
{'line',32,32,32,14},
{'line',32,32,41,41},
{'move',.5,.5},
{'fRect',30,7,4,4},
{'fRect',7,30,4,4},
{'fRect',52,30,4,4},
{'fRect',30,52,4,4},
}
modeIcons.classic=GC.DO{64,64,
{'setLW',6},
{'dRect',10,24,12,12},
{'dRect',26,24,12,12},
{'dRect',42,24,12,12},
{'dRect',26,40,12,12},
modeIcons.infinite=GC.DO{128,128,
{'setLW',8},
{'dCirc',64,64,56},
{'line',64,28,64,64,82,82},
{'move',1,1},
{'fRect',60,14,8,8},
{'fRect',14,60,8,8},
{'fRect',104,60,8,8},
{'fRect',60,104,8,8},
}
modeIcons.tsd=GC.DO{64,64,
{'fRect',7,7,16,16},
{'fRect',7,41,16,16},
{'fRect',41,41,16,16},
{'move',.5,.5},
{'setLW',1},
{'dPoly',7,24,56,24,56,39,39,39,39,56,24,56,24,39,7,39},
modeIcons.classic=GC.DO{128,128,
{'setLW',12},
{'dRect',20,48,24,24},
{'dRect',52,48,24,24},
{'dRect',84,48,24,24},
{'dRect',52,80,24,24},
}
modeIcons.t49=GC.DO{64,64,
modeIcons.tsd=GC.DO{128,128,
{'fRect',14,14,32,32},
{'fRect',14,82,32,32},
{'fRect',82,82,32,32},
{'move',1,1},
{'setLW',2},
{'dRect',05,05,10,20},{'dRect',49,05,10,20},
{'dRect',05,39,10,20},{'dRect',49,39,10,20},
{'dRect',20,10,23,43},
{'dPoly',14,48,112,48,112,78,78,78,78,112,48,112,48,78,14,78},
}
modeIcons.t49=GC.DO{128,128,
{'setLW',4},
{'dRect',10,10,20,40},{'dRect',98,10,20,40},
{'dRect',10,78,20,40},{'dRect',98,78,20,40},
{'dRect',40,20,46,86},
{'setCL',1,1,1,.7},
{'fRect',20,10,23,43},
{'fRect',40,20,46,86},
}
modeIcons.t99=GC.DO{64,64,
{'setLW',2},
{'dRect',02,02,6,12},{'dRect',11,02,6,12},
{'dRect',02,18,6,12},{'dRect',11,18,6,12},
{'dRect',02,34,6,12},{'dRect',11,34,6,12},
{'dRect',02,50,6,12},{'dRect',11,50,6,12},
{'dRect',47,02,6,12},{'dRect',56,02,6,12},
{'dRect',47,18,6,12},{'dRect',56,18,6,12},
{'dRect',47,34,6,12},{'dRect',56,34,6,12},
{'dRect',47,50,6,12},{'dRect',56,50,6,12},
{'dRect',20,10,23,43},
modeIcons.t99=GC.DO{128,128,
{'setLW',4},
{'dRect',04,004,12,24},{'dRect',022,004,12,24},
{'dRect',04,036,12,24},{'dRect',022,036,12,24},
{'dRect',04,068,12,24},{'dRect',022,068,12,24},
{'dRect',04,100,12,24},{'dRect',022,100,12,24},
{'dRect',94,004,12,24},{'dRect',112,004,12,24},
{'dRect',94,036,12,24},{'dRect',112,036,12,24},
{'dRect',94,068,12,24},{'dRect',112,068,12,24},
{'dRect',94,100,12,24},{'dRect',112,100,12,24},
{'dRect',40,20,46,86},
{'setCL',1,1,1,.7},
{'fRect',20,10,23,43},
{'fRect',40,20,46,86},
}
modeIcons.secret_grade=GC.DO{128,128,
{'fRect',048,000,16,16},
{'fRect',064,016,16,16},
{'fRect',080,032,16,16},
{'fRect',096,048,16,16},
{'fRect',112,064,16,16},
{'fRect',096,080,16,16},
{'fRect',080,096,16,16},
{'fRect',064,112,16,16},
}
do
local pento_polygon = {0,0, 32,0, 32,32, 96,32, 96,64, 64,64, 64,96, 32,96, 32,64, 0,64}
local pento_tris = love.math.triangulate(pento_polygon)
local draw_pentomino_table = {}
for i=1, #pento_tris do
table.insert(draw_pentomino_table,{'fPoly',unpack(pento_tris[i])})
end
modeIcons.sprint_pento=GC.DO{128,128,
{'move',6,64},
{'rotate',7*math.pi/4}, -- 45 degrees

unpack(draw_pentomino_table),
}
end
modeIcons.sprint_tri=GC.DO{256,256,
{'rotate',math.pi/12}, -- 15 degrees
{'move',56,-20},
{'fRect',0,100,200,100},
{'fRect',100,0,100,100}
}
modeIcons.ultra=GC.DO{128,128,
{'setLW',12},
{'fRect',46,0,36,12},
{'dCirc',64,72,48},
{'fRect',58,42,12,38,4,4},
{'fRect',58,68,24,12,4,4},
{'rotate',math.pi/4},
{'fRect',90,-64,16,24,4,4}
}
modeIcons.big=GC.DO{100,100,
{'setLW',2},
{'fRect',00,80,60,20},
{'fRect',20,60,20,20},
{'setCL',unpack(COLOR.lX)},
{'dRect',00,80,20,20},
{'dRect',20,80,20,20},
{'dRect',40,80,20,20},
{'dRect',20,60,20,20},

{'setCL',1,1,1,.5},
-- Draw grid
{'fRect',15,20,8,2},{'fRect',35,20,8,2},{'fRect',55,20,8,2},{'fRect',75,20,8,2},
{'fRect',15,40,8,2},{'fRect',35,40,8,2},{'fRect',55,40,8,2},{'fRect',75,40,8,2},
{'fRect',15,60,8,2},{'fRect',35,60,8,2},{'fRect',55,60,8,2},{'fRect',75,60,8,2},
{'fRect',15,80,8,2},{'fRect',35,80,8,2},{'fRect',55,80,8,2},{'fRect',75,80,8,2},

{'fRect',18,17,2,8},{'fRect',38,17,2,8},{'fRect',58,17,2,8},{'fRect',78,17,2,8},
{'fRect',18,37,2,8},{'fRect',38,37,2,8},{'fRect',58,37,2,8},{'fRect',78,37,2,8},
{'fRect',18,57,2,8},{'fRect',38,57,2,8},{'fRect',58,57,2,8},{'fRect',78,57,2,8},
{'fRect',18,77,2,8},{'fRect',38,77,2,8},{'fRect',58,77,2,8},{'fRect',78,77,2,8},
}
modeIcons.zen=GC.DO{128,128,
{'setLW',8},
{'dArc',30,74,20,1.45,5.1},
{'dArc',63,57,29,.2,-3.14},
{'dArc',101,79,15,-1.8,1.8},
{'fRect',26,89,78,9},
{'fRect',86,60,14,8}
}

coroutine.yield('loadMode')
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