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Merge pull request godotengine#91653 from HolonProduction/autocomplet…
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…ion-analyze-recursively-but-leave-the-parser-alone

Autocompletion: Analyze CLASS types as they are encountered
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akien-mga committed May 19, 2024
2 parents 6761923 + d131064 commit 4ce95d6
Showing 1 changed file with 6 additions and 0 deletions.
6 changes: 6 additions & 0 deletions modules/gdscript/gdscript_editor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2088,6 +2088,12 @@ static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context,
found = false;
}

// If the found type was not fully analyzed we analyze it now.
if (found && r_type.type.kind == GDScriptParser::DataType::CLASS && !r_type.type.class_type->resolved_body) {
Error err;
Ref<GDScriptParserRef> r = GDScriptCache::get_parser(r_type.type.script_path, GDScriptParserRef::FULLY_SOLVED, err);
}

// Check type hint last. For collections we want chance to get the actual value first
// This way we can detect types from the content of dictionaries and arrays
if (!found && p_expression->get_datatype().is_hard_type()) {
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