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Releases: 3DTech-Steven7/MayaToRizomuv

v3.0.2

21 Aug 07:53
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V3.0.2 最新
  • 修复配置文件无法保存的问题
V3.0.2 Latest
  • Fix the problem that the configuration file cannot be saved

v3.0.1

27 Jul 14:38
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V3.0.1 最新
  • 修复无法开启的bug
V3.0.0 Latest
  • Fix the bug that cannot be opened

v3.0.0

24 Jul 21:02
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v3.0.0 Pre-release
Pre-release

Updatelog - 更新日志

V3.0.0 最新
  • 新增文件缓存功能,防止程序意外退出导致的数据丢失
  • 使用C++构建缓存功能,导出时附带记录Rizomuv信息,解决一般情况下FBX进入Maya后再导入RizomUV的信息丢失
  • 修复使用IP地址路径无法开启插件的问题
  • 修复修改Rizomuv路径后Config无法生效的问题
  • 修复组内无法导入导出BUG
  • 优化代码结构及导出结构,提升程序的稳定性和速度
V3.0.0 Latest
  • Added file cache function to prevent data wills caused by accidental exit
  • General function of manufacturing cache, use C to record information when exporting, record the information abandonment of RizomUV after FBX enters RizomUV and then enters RizomUV
  • Fix the problem that the plugin cannot be opened using the IP address path
  • Fix the problem that the configuration cannot take effect after modifying the Rizomuv path
  • Fixed a bug that cannot be imported or exported within the group
  • Optimize the code structure and export structure to improve the stability and speed of the program

v2.3.0

05 May 04:30
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Updatelog - 更新日志

V2.3.0
  • 更新Uv传递的方式为替换物体、属性传递、MeshShape,详细说明可以看文档中的UV传递模式
  • 推荐2.2.2以前版本升级此版本,而2.2.3 - 2.2.4版本必升此版本,否则可能经典传递传递导致崩溃,具体原因可以看文档中的UV传递模式
V2.3.0
  • The way to update the Uv transfer is to replace the object, attribute transfer, MeshShape. For details, see the UV transfer mode in the document
  • It is recommended to upgrade this version from the previous version 2.2.2, and the version 2.2.3 - 2.2.4 must be upgraded to this version, otherwise the classic transfer transfer may cause a crash. For the specific reason, please refer to the UV transfer mode in the document.

v2.2.4

04 May 23:30
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Updatelog - 更新日志

V2.2.4
  • 修复中文路径无法传递BUG
V2.2.4
  • Fix the bug that the Chinese path cannot be passed

v2.2.3

03 May 11:24
e130d1a
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What's Changed

V2.2.3
  • 更新UV传递方式,默认开启经典修改UV则使用属性传递UV;关闭则使用MeshShape传递UV,可能会导致物体变形和材质丢失
  • 增加自动开启插件Mel,安装插件后拖入Mel即可安装
  • 因不支持低版本Maya而移除增强模式的选项,现默认为增加模式,原增强模式开关替换为经典修改UV
  • 统一开启链接的接口,开启前不允许除开启链接按钮以外的方式开启,以增强稳定性
V2.2.3
  • Update the UV transfer method. By default, if Classic Modified UV is turned on, it will use attributes to transfer UV; if it is turned off, MeshShape will be used to transfer UV, which may cause object deformation and material loss.
  • Add the automatic open plug-in Mel, after installing the plug-in, drag it into Mel to install
  • The option to remove the enhanced mode because it does not support the lower version of Maya, now the default is the enhanced mode, and the original enhanced mode switch is replaced with the classic modified UV
  • Unify the interface for opening the link. Before opening, it is not allowed to open the interface other than the open link button to enhance stability.

v2.2.2

28 Apr 23:38
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V2.2.2
  • 增加未安装Pymel会报错提示
  • 添加自动安装Pymel脚本
V2.2.2
  • Adding an error prompt if pymel is not installed
  • Add auto install pymel script

v2.2.1

28 Apr 09:06
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V2.2.1
  • 修复未安装Rizomuv会报错的BUG
  • 添加独立窗口接口函数
  • 本地化提示文本
V2.2.1
  • Fix the bug that will report an error if rizomuv is not installed
  • Add independent window interface function
  • Localized prompt text

v2.2.0

27 Apr 03:10
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V2.2.0
  • 双向传递支持所有操作识别传递
  • 上传UV和下载UV以及全自动化支持快捷键,可以更快的操作
  • 修复部分因我的文档地址不在C盘导致的软件安装失败
  • 本地化用户帮助
V2.2.0
  • Support change operation all recognition
  • Upload UV and Download UV and fully automated support, operations that can be used
  • Repair part of the software installation failure caused by the fact that my document address is not in the C drive
  • Localized user help