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* Fix tray icon handling * Fix unresponsive icon when not focused Adresses #122 * Mention LOQ models in the udev rules * Clean up some code * Update deps - Change PathBuf to Path for the saving trait - Remove deprecated into_report - Fix debug only egui style visuals * Add a saturation boost option to AmbientLight * Fix the CMD appearing in Windows builds * Fix underflow on zone index for ripple * Fmt * Properly detect if another instance is running Rust really likes dropping stuff * Stop the inner thread loop when dropping EffectManager * Update project edition * Update flake * Update version and deps
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@@ -1,2 +1,3 @@ | ||
[workspace] | ||
members = ["app", "driver"] | ||
resolver = "2" |
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@@ -1,9 +1,9 @@ | ||
extern crate winres; | ||
extern crate windres; | ||
|
||
fn main() { | ||
if cfg!(target_os = "windows") { | ||
let mut res = winres::WindowsResource::new(); | ||
res.set_icon_with_id("./res/trayIcon.ico", "trayIcon"); | ||
res.compile().unwrap(); | ||
#[cfg(target_os = "windows")] | ||
{ | ||
use windres::Build; | ||
Build::new().compile("./res/resources.rc").unwrap(); | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1 @@ | ||
trayIcon ICON "trayIcon.ico" |
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