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Room State Changed Event, Reconnection Fixes, Fixed broken blueprint …
…nodes - Now allows disconnecting events to be fired, when manually calling destroy local room handle - Added newer Room State Changed Event to also broadcast reason for disconnect. Old Event is marked as deprecated. - Added IsConnected Function to Odin Room object - OdinRoom now recognizes reconnects after loosing connection temporarily and automatically sets up Capture Stream again. - Fixed broken blueprint nodes issue, due to late loading of the plugin
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