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When a glTF scene defines and uses cameras, the XR player selects the first camera as a template for the main camera, which has view controls attached. However the camera is not properly enabled and controls aren't responding.
The text was updated successfully, but these errors were encountered:
When a glTF scene defines and uses cameras, the XR player selects the first camera as a template for the main camera, which has view controls attached. However the camera is not properly enabled and controls aren't responding.
The text was updated successfully, but these errors were encountered: