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some extra tidbits
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70000hp committed Sep 24, 2022
1 parent 60d5c4d commit 56d1149
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Showing 3 changed files with 7 additions and 7 deletions.
6 changes: 3 additions & 3 deletions src/main/java/com/hbm/blocks/ModBlocks.java
Original file line number Diff line number Diff line change
Expand Up @@ -1571,7 +1571,7 @@ private static void initializeBlock() {
reinforced_brick = new BlockGeneric(Material.rock).setBlockName("reinforced_brick").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(8000.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_brick");
reinforced_glass = new BlockNTMGlassCT(0, RefStrings.MODID + ":reinforced_glass", Material.rock).setBlockName("reinforced_glass").setCreativeTab(MainRegistry.blockTab).setLightOpacity(0).setHardness(15.0F).setResistance(200.0F);
reinforced_light = new BlockGeneric(Material.rock).setBlockName("reinforced_light").setCreativeTab(MainRegistry.blockTab).setLightLevel(1.0F).setHardness(15.0F).setResistance(300.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_light");
reinforced_sand = new BlockGeneric(Material.rock).setBlockName("reinforced_sand").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(400.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_sand");
reinforced_sand = new BlockGeneric(Material.rock).setBlockName("reinforced_sand").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(2500.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_sand");
reinforced_lamp_off = new ReinforcedLamp(Material.rock, false).setBlockName("reinforced_lamp_off").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(300.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_lamp_off");
reinforced_lamp_on = new ReinforcedLamp(Material.rock, true).setBlockName("reinforced_lamp_on").setHardness(15.0F).setResistance(300.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_lamp_on");

Expand Down Expand Up @@ -1599,7 +1599,7 @@ private static void initializeBlock() {
brick_concrete_broken = new BlockFalling(Material.rock).setBlockName("brick_concrete_broken").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(120.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_broken");
brick_concrete_marked = new BlockWriting(Material.rock, RefStrings.MODID + ":brick_concrete").setBlockName("brick_concrete_marked").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(1500.0F).setBlockTextureName(RefStrings.MODID + ":brick_concrete_marked");
brick_obsidian = new BlockGeneric(Material.rock).setBlockName("brick_obsidian").setCreativeTab(MainRegistry.blockTab).setLightOpacity(15).setHardness(15.0F).setResistance(8000.0F).setBlockTextureName(RefStrings.MODID + ":brick_obsidian");
brick_light = new BlockGeneric(Material.rock).setBlockName("brick_light").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(1000.0F).setBlockTextureName(RefStrings.MODID + ":brick_light");
brick_light = new BlockGeneric(Material.rock).setBlockName("brick_light").setCreativeTab(MainRegistry.blockTab).setHardness(5.0F).setResistance(1200.0F).setBlockTextureName(RefStrings.MODID + ":brick_light");
brick_compound = new BlockGeneric(Material.rock).setBlockName("brick_compound").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(10000.0F).setBlockTextureName(RefStrings.MODID + ":brick_compound");
cmb_brick = new BlockGeneric(Material.rock).setBlockName("cmb_brick").setCreativeTab(MainRegistry.blockTab).setHardness(25.0F).setResistance(6000.0F).setBlockTextureName(RefStrings.MODID + ":cmb_brick");
cmb_brick_reinforced = new BlockGeneric(Material.rock).setBlockName("cmb_brick_reinforced").setCreativeTab(MainRegistry.blockTab).setHardness(25.0F).setResistance(60000.0F).setBlockTextureName(RefStrings.MODID + ":cmb_brick_reinforced");
Expand All @@ -1608,7 +1608,7 @@ private static void initializeBlock() {

ducrete_smooth = new BlockGeneric(Material.rock).setBlockName("ducrete_smooth").setCreativeTab(MainRegistry.blockTab).setHardness(20.0F).setResistance(8000.0F).setBlockTextureName(RefStrings.MODID + ":ducrete");
ducrete = new BlockGeneric(Material.rock).setBlockName("ducrete").setCreativeTab(MainRegistry.blockTab).setHardness(20.0F).setResistance(8000.0F).setBlockTextureName(RefStrings.MODID + ":ducrete_tile");
ducrete_debris = new BlockFalling(Material.rock).setBlockName("ducrete_debris").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":ducrete_debris");
ducrete_debris = new BlockGeneric(Material.rock).setBlockName("ducrete_debris").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(200.0F).setBlockTextureName(RefStrings.MODID + ":ducrete_debris");
brick_ducrete = new BlockGeneric(Material.rock).setBlockName("brick_ducrete").setCreativeTab(MainRegistry.blockTab).setHardness(15.0F).setResistance(12000.0F).setBlockTextureName(RefStrings.MODID + ":brick_ducrete");
reinforced_ducrete = new BlockGeneric(Material.rock).setBlockName("reinforced_ducrete").setCreativeTab(MainRegistry.blockTab).setHardness(20.0F).setResistance(24000.0F).setBlockTextureName(RefStrings.MODID + ":reinforced_ducrete");

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6 changes: 3 additions & 3 deletions src/main/java/com/hbm/config/FalloutConfigJSON.java
Original file line number Diff line number Diff line change
Expand Up @@ -71,7 +71,7 @@ private static void initDefault() {
entries.add(new FalloutEntry() .mB(Blocks.planks) .prim(new Triplet(ModBlocks.waste_planks, 0, 1)) .max(woodEffectRange));
// concrete damage comedy
FalloutEntry concrete = new FalloutEntry().prim(new Triplet(ModBlocks.concrete_debris, 0, 1)).max(60).sol(true);
FalloutEntry ducrete = new FalloutEntry().prim(new Triplet(ModBlocks.ducrete_debris, 0, 1)).max(30).sol(true);
FalloutEntry ducrete = new FalloutEntry().prim(new Triplet(ModBlocks.ducrete_debris, 0, 1)).max(20).sol(true);
FalloutEntry concreteBricks = new FalloutEntry().prim(new Triplet(ModBlocks.brick_concrete_broken, 0, 1)).max(45).sol(true);
FalloutEntry concreteBricksL = new FalloutEntry().prim(new Triplet(ModBlocks.brick_concrete_cracked, 0, 1)).max(65).sol(true);

Expand All @@ -95,8 +95,8 @@ private static void initDefault() {

entries.add(concreteBricks.clone().c(0.50).mB(ModBlocks.brick_concrete_cracked));

entries.add(ducrete.clone().c(0.04).mB(ModBlocks.ducrete));
entries.add(ducrete.clone().c(0.04).mB(ModBlocks.ducrete_smooth));
entries.add(ducrete.clone().c(0.01).mB(ModBlocks.ducrete));
entries.add(ducrete.clone().c(0.01).mB(ModBlocks.ducrete_smooth));

entries.add(concrete.clone().c(0.05).mB(ModBlocks.concrete));
entries.add(concrete.clone().c(0.05).mB(ModBlocks.concrete_smooth));
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2 changes: 1 addition & 1 deletion src/main/java/com/hbm/main/CraftingManager.java
Original file line number Diff line number Diff line change
Expand Up @@ -374,7 +374,7 @@ public static void AddCraftingRec() {
addRecipeAuto(new ItemStack(Item.getItemFromBlock(ModBlocks.fwatz_scaffold), 1), new Object[] { "IPI", "P P", "IPI", 'I', W.ingot(), 'P', getReflector() });

addRecipeAuto(new ItemStack(ModBlocks.reinforced_stone, 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.cobblestone, 'B', Blocks.stone });
addRecipeAuto(new ItemStack(ModBlocks.brick_light, 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.fence, 'B', Blocks.brick_block });
addRecipeAuto(new ItemStack(ModBlocks.brick_light, 4), new Object[] { "FBF", "BFB", "FBF", 'F', Blocks.iron_bars, 'B', Blocks.brick_block });
addRecipeAuto(new ItemStack(ModBlocks.brick_asbestos, 2), new Object[] { " A ", "ABA", " A ", 'B', ModBlocks.brick_light, 'A', ASBESTOS.ingot() });
addRecipeAuto(new ItemStack(ModBlocks.concrete, 4), new Object[] { "CC", "CC", 'C', ModBlocks.concrete_smooth });
addRecipeAuto(new ItemStack(ModBlocks.concrete_pillar, 8), new Object[] { "CBC", "CBC", "CBC", 'C', ModBlocks.concrete_smooth, 'B', Blocks.iron_bars });
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