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Releases: 70000hp/Hbm-s-Nuclear-Tech-GIT

updated to match upstream

23 Apr 23:21
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yeag, does what it says on the tin, its up to date now

temporary

31 Dec 17:15
56e93d7
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an build that works, not much more

GIVE ME STEAM AND YOU FEEL CAN MAKE YOU REAL

31 Mar 22:39
56e93d7
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REAL AS ANYTHING YOU'VE SEEN
Changes

  • Everything from upstream ntm
  • tweaks to some recipes
  • yeag nothing else i was busy with angelica compat 3:

hotfix, a

25 Mar 20:56
56e93d7
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literally just the upstream's update

Keeping the 528 branch Update + minor tweaks

24 Mar 22:49
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Changes:

  • Added config option for disabling 528 mode setting entities on fire constantly while in the nether

    • The above now only affects players, due to mod incompatibilities
  • Also added config option for 528's feature blowing up Energy Storage blocks which are ping ponging energy back and forth

    • Only today I learnt this was a thing gruh
  • Tweaked a handful of problematic recipes, such as the boiler needing a gigantic amount of cast plates, upgrade templates being incredibly expensive, and heating oven being gated behind crucible

528/Expensive mode improvements the 3st

17 Mar 21:29
0c9133b
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Several microcrafting items have been murdered:

copper panels
reason: we have better alternatives, and they usually made things too expensive, has been replaced by either normal, cast, or welded plates

flat magnet:
reason: just, why?

AMS limiter:
reason: not even used anyway

gold rotor and generator component:
reason: affront to god.

Other changes:
radial engine pistons are now stackable because why not
Big shells have been moved to the welder, so they have some reason to exist
Desh motor and bismuth motor have been moved to the welder because the crafting table is boring

528/Expensive mode improvements the 2th

16 Mar 23:01
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The full list of individual changes is gigantic, however, a general overview:

  • Lowered the cost of the heavy component by three times, now costing 198 of each material in total
    • Heavy components, however, now use welded plates
  • Expensive mode now not only changes materials needed for certain machines, but also increases amount of motors, circuits, coils, and steel tanks needed for lots of machines
  • 528 mode no longer has uncraftable machines exclusive to itself
  • 528/Expensive mode converts most assembler recipes that use cast plates to use welded plates
  • More welding gasses are required in 528
  • Certain crafting table recipes are moved to the assembler with in increased costs in 528
  • More welded plates have been added, mainly for use in 528/Expensive
  • More recipes have been given tantalum circuit requirements
  • Neodymium now is used very often in lategame's magnet parts in 528
  • Monazite
    • New resource which is an excellent source of neodymium (the main source in 528), and has byproducts in the form of zirconium, quartz and thorium
    • Has a unique 3 step processing chain
  • Compressed air
    • Can be fractioned into oxygen and xenon, useful for 528's high xenon demand for welding

Keeping this up to date

07 Jan 22:07
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Added

  • New Glyphid Digger attack, where it launches rubble at the player
  • Natural scout spawning now spawns a digger alongside them
  • Increased crafting yield of 20 gauge

update was mainly for keeping up with main

Strand caster testing release

02 Jan 15:56
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self explanatory, have fun and yell at me if something breaks

Getting this thing up to date part deux

11 Dec 22:30
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yeah yeah I am busy, now at least this is up to date