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Merge pull request #338 from codyleyhan/cl/docs
Adds docs for how resolvers are bound
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--- | ||
linkTitle: Resolvers | ||
title: Resolving grapqhQL requests | ||
description: Different ways of binding graphQL requests to resolvers | ||
menu: { main: { parent: 'reference' } } | ||
--- | ||
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There are multiple ways that a graphQL type can be bound to a Go struct that allows for many usecases. | ||
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## Bind directly to struct field names | ||
This is the most common use case where the names of the fields on the Go struct match the names of the | ||
fields in the graphQL type. If a Go struct field is unexported, it will not be bound to the graphQL type. | ||
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```go | ||
type Car struct { | ||
Make string | ||
Model string | ||
Color string | ||
OdometerReading int | ||
} | ||
``` | ||
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And then in your graphQL schema: | ||
```graphql | ||
type Car { | ||
make: String! | ||
model: String! | ||
color: String! | ||
odometerReading: Int! | ||
} | ||
``` | ||
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And in the gqlgen config file: | ||
```yaml | ||
models: | ||
Car: | ||
model: github.com/my/app/models.Car | ||
``` | ||
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In this case, each filed in the graphQL type will be bound to the respective field on the go struct | ||
ignoring the case of the fields | ||
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## Bind to a method name | ||
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This is also very common use case that comes up where we want to bind a graphQL field to a Go struct method | ||
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```go | ||
type Person { | ||
Name string | ||
} | ||
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type Car struct { | ||
Make string | ||
Model string | ||
Color string | ||
OwnerID *string | ||
OdometerReading int | ||
} | ||
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func (c *Car) Owner() (*Person) { | ||
// get the car owner | ||
//.... | ||
return owner | ||
} | ||
``` | ||
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And then in your graphQL schema: | ||
```graphql | ||
type Car { | ||
make: String! | ||
model: String! | ||
color: String! | ||
odometerReading: Int! | ||
owner: Person | ||
} | ||
``` | ||
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And in the gqlgen config file: | ||
```yaml | ||
models: | ||
Car: | ||
model: github.com/my/app/models.Car | ||
Person: | ||
model: github.com/my/app/models.Person | ||
``` | ||
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Here, we see that there is a method on car with the name ```Owner```, thus the ```Owner``` function will be called if | ||
a graphQL request includes that field to be resolved | ||
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## Bind when the field names do not match | ||
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There are two ways you can bind to fields when the the Go struct and the graphQL type do not match. | ||
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The first way is you can bind resolvers to a struct based off of struct tags like the following: | ||
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```go | ||
type Car struct { | ||
Make string | ||
ShortState string | ||
LongState string `gqlgen:"state"` | ||
Model string | ||
Color string | ||
OdometerReading int | ||
} | ||
``` | ||
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And then in your graphQL schema: | ||
```graphql | ||
type Car { | ||
make: String! | ||
model: String! | ||
state: String! | ||
color: String! | ||
odometerReading: Int! | ||
} | ||
``` | ||
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And in the gqlgen config file add the line: | ||
```yaml | ||
struct_tag: gqlgen | ||
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models: | ||
Car: | ||
model: github.com/my/app/models.Car | ||
``` | ||
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Here even though the graphQL type and Go struct have different field names, there is a Go struct tag field on ```longState``` | ||
that matches and thus ```state``` will be bound to ```LongState```. | ||
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The second way you can bind fields is by adding a line into the config file such as: | ||
```go | ||
type Car struct { | ||
Make string | ||
ShortState string | ||
LongState string | ||
Model string | ||
Color string | ||
OdometerReading int | ||
} | ||
``` | ||
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And then in your graphQL schema: | ||
```graphql | ||
type Car { | ||
make: String! | ||
model: String! | ||
state: String! | ||
color: String! | ||
odometerReading: Int! | ||
} | ||
``` | ||
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And in the gqlgen config file add the line: | ||
```yaml | ||
models: | ||
Car: | ||
model: github.com/my/app/models.Car | ||
fields: | ||
state: | ||
fieldName: LongState | ||
``` | ||
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## Binding to Anonymous or Embedded Structs | ||
All of the rules from above apply to a struct that has an embedded struct. | ||
Here is an example | ||
```go | ||
type Truck { | ||
Car | ||
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Is4x4 bool | ||
} | ||
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type Car struct { | ||
Make string | ||
ShortState string | ||
LongState string | ||
Model string | ||
Color string | ||
OdometerReading int | ||
} | ||
``` | ||
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And then in your graphQL schema: | ||
```graphql | ||
type Truck { | ||
make: String! | ||
model: String! | ||
state: String! | ||
color: String! | ||
odometerReading: Int! | ||
is4x4: Bool! | ||
} | ||
``` | ||
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Here all the fields from the Go struct Car will still be bound to the respective fields in the graphQL schema that match | ||
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Embedded structs are a good way to create thin wrappers around data access types an example would be: | ||
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```go | ||
type Cat struct { | ||
db.Cat | ||
//... | ||
} | ||
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func (c *Cat) ID() string { | ||
// return a custom id based on the db shard and the cat's id | ||
return fmt.Sprintf("%d:%d", c.Shard, c.Id) | ||
} | ||
``` | ||
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Which would correlate with a gqlgen config file of: | ||
```yaml | ||
models: | ||
Cat: | ||
model: github.com/my/app/models.Cat | ||
``` | ||
## Binding Priority | ||
If a ```struct_tags``` config exists, then struct tag binding has the highest priority over all other types of binding. | ||
In all other cases, the first Go struct field found that matches the graphQL type field will be the field that is bound. |