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don't skip anchor locations on fbx animation export (#74)
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gmriggs authored Sep 3, 2023
1 parent abd020a commit 3fcb327
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions ACViewer/FileExport.cs
Original file line number Diff line number Diff line change
Expand Up @@ -687,8 +687,8 @@ public static bool ExportModel_Assimp(uint fileID, MotionData motionData, string
{
var gfxObjId = setup.Parts[i];

if (gfxObjId == 0x010001ec) // skip anchor locations
continue;
//if (gfxObjId == 0x010001ec) // skip anchor locations
//continue;

if (!gfxObjIdCnts.TryGetValue(gfxObjId, out var gfxObjIdCnt))
gfxObjIdCnts[gfxObjId] = 1;
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