A platformer type game in 2D, using Unity Engine and C#.
- Unity v2020.3.2f1.
- Visual Studio or MonoDevelop
The project template comes with a scene in 2D containing a ground plane, a player gameobject with a movement script that enables it to move and jump. The objective would be to find a way towards the exit to end the level. The exit door will also contain a script which switches to the next scene (level).
The objective is to create multiple scenes with unique level designing(including 2D GameObjects and Sprites) which would include certain puzzles to find a way to the end of a level; in order to make this a full fledged platformer. Furthermore, necessary components like a start menu, and a pause menu, and other essential UI should be added.
Moreover, some interactable game objects such as a key (which is to be collected to open the exit door), collectibles such as coins, score, animations, lighting systems, post processing, etc. can be added to further enhance the gameplay and visuals.