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UIWindow调用Hide,延时关闭界面销毁,然后马上停止游戏运行, 这时GameModule调用了Shutdown,ui界面的立即销毁被调用,但它访问了已经销毁的GameModule.Timer,于是报null了。
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#80
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Fiexd
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UIWindow调用Hide,延时关闭界面销毁,然后马上停止游戏运行,
这时GameModule调用了Shutdown,ui界面的立即销毁被调用,但它访问了已经销毁的GameModule.Timer,于是报null了。
The text was updated successfully, but these errors were encountered: