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Keyboard Based Menu Example

An example project of the Keyboard Based Menu for the Playdate.

Using Whitebrim's VSCode-PlaydateTemplate to build and font compaqthin_8x16 from int10h.org

Four Menus to Gander

  • Command Menu: A basic menu which could house commands for your game (e.g center camera, show log, etc)
  • Settings Menu: A menu showcasing commands, bools, & option menu items for various things like Menu Padding, Menu BG Color, Opening a Debug Menu
  • Debug Menu: This menu shows the pages off and attempts to break the formating of the menu. You can nest menus hiding behind conditions like a debug boolean.
  • Inventory Menu: An example of a potential menu which updates when it opens

Installation

.pdx

  • Go to releases and download the latest
  • Open in Playdate Simulator or add it to your Playdate!

Project

  • Clone the repo
  • If using VSCode on Windows, press F5 to build and run in simulator.
  • If you're not then add source folder to your favorite template and build away

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