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Merge branch 'main' into rename-crash
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jstone-lucasfilm authored Jul 11, 2024
2 parents 987f07d + dfffe83 commit 680ff7f
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Showing 5 changed files with 5 additions and 11 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ set(MATERIALX_BUILD_VERSION 1)
set(MATERIALX_LIBRARY_VERSION ${MATERIALX_MAJOR_VERSION}.${MATERIALX_MINOR_VERSION}.${MATERIALX_BUILD_VERSION})

# Cmake setup
cmake_minimum_required(VERSION 3.16)
cmake_minimum_required(VERSION 3.24)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
set(CMAKE_MACOSX_RPATH ON)
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -60,9 +60,9 @@ The Open Chess Set is an open reference asset, consisting of a [MaterialX file](

The following packages contain pre-built binaries for the latest release, including the MaterialX viewer, Python libraries, and example assets:

- [Microsoft Windows (Visual Studio 2022, Python 3.11)](https://github.com/AcademySoftwareFoundation/MaterialX/releases/latest/download/MaterialX_Windows_VS2022_x64_Python311.zip)
- [MacOS (Xcode 14, Python 3.11)](https://github.com/AcademySoftwareFoundation/MaterialX/releases/latest/download/MaterialX_MacOS_Xcode_14_Python311.zip)
- [Linux (GCC 12, Python 3.11)](https://github.com/AcademySoftwareFoundation/MaterialX/releases/latest/download/MaterialX_Linux_GCC_12_Python311.zip)
- [Microsoft Windows (Visual Studio 2022, Python 3.12)](https://github.com/AcademySoftwareFoundation/MaterialX/releases/latest/download/MaterialX_Windows_VS2022_x64_Python312.zip)
- [MacOS (Xcode 15, Python 3.12)](https://github.com/AcademySoftwareFoundation/MaterialX/releases/latest/download/MaterialX_MacOS_Xcode_15_Python312.zip)
- [Linux (GCC 14, Python 3.12)](https://github.com/AcademySoftwareFoundation/MaterialX/releases/latest/download/MaterialX_Linux_GCC_14_Python312.zip)

### Additional Resources

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5 changes: 0 additions & 5 deletions source/MaterialXGenShader/CMakeLists.txt
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Expand Up @@ -11,8 +11,3 @@ mx_add_library(MaterialXGenShader
MaterialXCore
EXPORT_DEFINE
MATERIALX_GENSHADER_EXPORTS)

if(NOT SKBUILD)
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../../resources"
DESTINATION . MESSAGE_NEVER)
endif()
3 changes: 1 addition & 2 deletions source/MaterialXGraphEditor/CMakeLists.txt
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Expand Up @@ -18,8 +18,7 @@ file(GLOB materialx_source "${CMAKE_CURRENT_SOURCE_DIR}/*.cpp")
file(GLOB materialx_headers "${CMAKE_CURRENT_SOURCE_DIR}/*.h*")

if (APPLE)
list(APPEND materialx_source ${CMAKE_CURRENT_SOURCE_DIR}/FileDialog.mm)
set_source_files_properties("${CMAKE_CURRENT_SOURCE_DIR}/FileDialog.mm" PROPERTIES LANGUAGE CXX)
list(APPEND materialx_source ${CMAKE_CURRENT_SOURCE_DIR}/FileDialog_Darwin.mm)
endif ()

file(GLOB imgui_source "${DEAR_IMGUI_PREFIX}/*.cpp")
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