Merge pull request #44 from Aether-Tools/new_actor_assignment_ui #23
Annotations
3 errors and 12 warnings
build:
CustomizePlus/Plugin.cs#L19
The name 'Assembly' does not exist in the current context
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build:
CustomizePlus/Plugin.cs#L19
The name 'Assembly' does not exist in the current context
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build
Process completed with exit code 1.
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build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build:
submodules/ECommons/ECommons/ImGuiMethods/ImGuiEx/ImGuiEx.cs#L151
Parameter 'extraFlags' has no matching param tag in the XML comment for 'ImGuiEx.TreeNodeCollapsingHeader(string, Action, ImGuiTreeNodeFlags)' (but other parameters do)
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build:
CustomizePlus.GameData/ReverseSearchDictionaries/ReverseSearchDictBNpc.cs#L31
'ReverseSearchDictBNpc.this[string]' hides inherited member 'ReverseNameDictionary.this[string]'. Use the new keyword if hiding was intended.
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build:
CustomizePlus.GameData/ReverseSearchDictionaries/ReverseSearchDictCompanion.cs#L31
'ReverseSearchDictCompanion.this[string]' hides inherited member 'ReverseNameDictionary.this[string]'. Use the new keyword if hiding was intended.
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build:
CustomizePlus.GameData/ReverseSearchDictionaries/ReverseSearchDictENpc.cs#L31
'ReverseSearchDictENpc.this[string]' hides inherited member 'ReverseNameDictionary.this[string]'. Use the new keyword if hiding was intended.
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build:
CustomizePlus.GameData/ReverseSearchDictionaries/ReverseSearchDictMount.cs#L54
'ReverseSearchDictMount.this[string]' hides inherited member 'ReverseNameDictionary.this[string]'. Use the new keyword if hiding was intended.
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build:
CustomizePlus.GameData/Extensions/ActorIdentifierExtensions.cs#L78
The variable 'e' is declared but never used
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build:
CustomizePlus.GameData/Services/GameEventManager.cs#L68
The variable 'ex' is declared but never used
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build:
CustomizePlus.GameData/Services/GameEventManager.cs#L101
The variable 'ex' is declared but never used
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build:
CustomizePlus.GameData/Services/GameEventManager.cs#L134
The variable 'ex' is declared but never used
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build:
CustomizePlus.GameData/Services/GameEventManager.cs#L150
The variable 'ex' is declared but never used
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