-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Rinnray
committed
Nov 17, 2023
1 parent
57cdc84
commit 1c83f7c
Showing
24 changed files
with
522 additions
and
42 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,127 @@ | ||
|
||
#Mekanism Additions Common Config. This config is not sync'd between server and client. | ||
[additions-common] | ||
|
||
#Config options regarding spawning of entities. | ||
[additions-common.spawning] | ||
|
||
#Config options regarding baby creepers. | ||
[additions-common.spawning.baby-creepers] | ||
#Enable the spawning of baby creepers. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby creepers spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby creepers spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby creepers spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby creepers spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby creepers spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby creepers will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby creepers will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
||
#Config options regarding baby endermen. | ||
[additions-common.spawning.baby-endermen] | ||
#Enable the spawning of baby endermen. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby endermen spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby endermen spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby endermen spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby endermen spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby endermen spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby endermen will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby endermen will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
||
#Config options regarding baby skeletons. | ||
[additions-common.spawning.baby-skeletons] | ||
#Enable the spawning of baby skeletons. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby skeletons will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby skeletons will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
||
#Config options regarding baby strays. | ||
[additions-common.spawning.baby-strays] | ||
#Enable the spawning of baby strays. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby strays spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby strays spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby strays spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby strays spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby strays spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby strays will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby strays will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
||
#Config options regarding baby wither skeletons. | ||
[additions-common.spawning.baby-wither-skeletons] | ||
#Enable the spawning of baby wither skeletons. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby wither skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby wither skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby wither skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby wither skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby wither skeletons spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby wither skeletons will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby wither skeletons will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,138 @@ | ||
|
||
#Mekanism Additions Config. This config is synced between server and client. | ||
[additions] | ||
#Fuse time for Obsidian TNT. | ||
#Range: > 0 | ||
obsidianTNTDelay = 100 | ||
#Radius of the explosion of Obsidian TNT. | ||
#Range: 0.1 ~ 1000.0 | ||
obsidianTNTBlastRadius = 12 | ||
#Enables the voice server for Walkie Talkies. | ||
voiceServerEnabled = false | ||
#TCP port for the Voice server to listen on. | ||
#Range: 1 ~ 65535 | ||
VoicePort = 36123 | ||
|
||
#Config options regarding spawning of entities. | ||
[additions.spawning] | ||
|
||
#Config options regarding baby creeper. | ||
[additions.spawning.baby-creeper] | ||
#Enable the spawning of baby creeper. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby creeper spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby creeper spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby creeper spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby creeper spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby creeper spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby creeper will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby creeper will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
||
#Config options regarding baby enderman. | ||
[additions.spawning.baby-enderman] | ||
#Enable the spawning of baby enderman. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby enderman spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby enderman spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby enderman spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby enderman spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby enderman spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby enderman will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby enderman will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
||
#Config options regarding baby skeleton. | ||
[additions.spawning.baby-skeleton] | ||
#Enable the spawning of baby skeleton. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby skeleton will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby skeleton will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
||
#Config options regarding baby stray. | ||
[additions.spawning.baby-stray] | ||
#Enable the spawning of baby stray. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby stray spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby stray spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby stray spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby stray spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby stray spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby stray will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby stray will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
||
#Config options regarding baby wither skeleton. | ||
[additions.spawning.baby-wither-skeleton] | ||
#Enable the spawning of baby wither skeleton. Think baby zombies. | ||
shouldSpawn = false | ||
#The multiplier for weight of baby wither skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
weightPercentage = 0.5 | ||
#The multiplier for minimum group size of baby wither skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
minSizePercentage = 0.5 | ||
#The multiplier for maximum group size of baby wither skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSizePercentage = 0.5 | ||
#The multiplier for spawn cost per entity of baby wither skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
spawnCostPerEntityPercentage = 1.0 | ||
#The multiplier for max spawn cost of baby wither skeleton spawns, compared to the adult mob. | ||
#Range: 0.0 ~ 100.0 | ||
maxSpawnCostPercentage = 1.0 | ||
#The list of biome ids that baby wither skeleton will not spawn in even if the normal mob variant can spawn. | ||
biomeBlackList = [] | ||
#The list of structure ids that baby wither skeleton will not spawn in even if the normal mob variant can spawn. | ||
structureBlackList = [] | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
{ | ||
"enablePrediction": { | ||
"desc:": "Enables predictive chunkloading, which predicts player movement and preloads an area infront: default:true", | ||
"enablePrediction": true | ||
}, | ||
"predictiondidstanceoffset": { | ||
"desc:": "Offset to the distance(based on simulation distance) at which chunk prediction starts pre-loading(circular): default:-2 chunks", | ||
"predictiondidstanceoffset": -2 | ||
}, | ||
"predictionarea": { | ||
"desc:": "Size of the area marked for preloading: default:7 chunks, max: 32, min: 2", | ||
"predictionarea": 9 | ||
}, | ||
"enableLazyChunkloading": { | ||
"desc:": "Enables lazy chunkloading around the player, which makes the area loaded directly around the player react more slowly to player position changes.(Improves server performance, less chunks are loaded/unlaoded frequently) : default:true", | ||
"enableLazyChunkloading": true | ||
}, | ||
"lazyloadingspeed": { | ||
"desc:": "Set the speed of lazy loading, increasing this makes the lazy chunk loading gets less lazy and react to player position changes faster: default:0.6", | ||
"lazyloadingspeed": 0.7 | ||
}, | ||
"enableFasterChunkLoading": { | ||
"desc:": "Enables faster chunk loading, which slightly improves the general chunk loading speed: default:true", | ||
"enableFasterChunkLoading": true | ||
}, | ||
"debugLogging": { | ||
"desc:": "Enables debug logging for all features: default:false", | ||
"debugLogging": false | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
{ | ||
"maxChunksPerTick": { | ||
"desc:": "Maximum amount of chunks sent per tick to a player", | ||
"maxChunksPerTick": 4 | ||
} | ||
} |
Oops, something went wrong.