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Fix logic that determines if a game is startable when first constructed #374

Fix logic that determines if a game is startable when first constructed

Fix logic that determines if a game is startable when first constructed #374

Triggered via pull request November 28, 2023 23:22
Status Success
Total duration 27s
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node.js.yml

on: pull_request
Matrix: build
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3 warnings
build (14.x)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-node@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (14.x): server/modules/singletons/GameManager.js#L188
Expected the Promise rejection reason to be an Error
build (14.x): server/modules/singletons/GameManager.js#L193
Expected the Promise rejection reason to be an Error