Skip to content

Known Issues

v0lt edited this page Oct 23, 2024 · 7 revisions
  1. Deinterlacing does not work correctly on some AMD graphics adapters.

Reason: Some AMD graphics adapters require Future Frames for the D3D11 video processor. Currently MPC Video Renderer does not support Future Frames.


  1. Some AMD graphics adapters do not fully support the P010 format in the D3D11 video processor. Converting P010 to 10-bit RGB texture may not work. Also, brightness and contrast adjustment for P010 may not work.

  1. The "Swap effect" setting equal to "Flip" affects the function of receiving the current frame (the previous frame will be received). Switch the setting to "Discard". This may slightly reduce performance, but the function of receiving the current frame will work correctly.

  1. Selecting Texture format equal to "10-bit Integer" or "16-bit Float" may cause some DXVA2/D3D11 Video Processor functions to work incorrectly. The problem may also occur on 10-bit videos, for the default "Auto 8/10-bit Integer". This is a limitation of the video driver. To solve this problem, set Texture format equal to "8-bit Integer".
Clone this wiki locally