A Minecraft mod to fix tooltip rendering for attributes when they are loaded through NBT.
- Download the latest mod jar from the releases, from CurseForge or Modrinth.
- Install Minecraft Forge or Fabric.
- Drop the jar file into your mods folder.
If you are using commands or something where UUIDs are required as NBT in order to add attributes, use these:
- Attack Damage: [I;-885041709,1683771192,-1533567981,-1556236849]
- Attack Speed: [I;-98353636,1098926181,-1340359474,-1752847197]
Simple example for a Diamond Sword:
/give @p diamond_sword{AttributeModifiers:[{AttributeName:"generic.attack_damage",Amount:6,Slot:mainhand,Name:"generic.attack_damage",UUID:[I;-885041709,1683771192,-1533567981,-1556236849]},{AttributeName:"generic.attack_speed",Amount:-2.4,Slot:mainhand,Name:"generic.attack_speed",UUID:[I;-98353636,1098926181,-1340359474,-1752847197]}]} 1
If you are using KubeJS or another mod that lets you define attributes directly through the UUID, use these:
- Attack Damage: CB3F55D3-645C-4F38-A497-9C13A33DB5CF
- Attack Speed: FA233E1C-4180-4865-B01B-BCCE9785ACA3
This project is licensed under the GNU Lesser General Public License v3.0.