Made a raytracer in rust! cool!
Followed bheisler's code and blog. Some is is inspired by his code, and some is a complete copy. I retained his license in this repo.
cargo run --example balls --release
bheisler's code:
https://github.com/bheisler/raytracer
blogposts:
https://bheisler.github.io/post/writing-raytracer-in-rust-part-1/
https://bheisler.github.io/post/writing-raytracer-in-rust-part-2/
https://bheisler.github.io/post/writing-raytracer-in-rust-part-3/