A computer graphics project that made in the second year in JCT.
This project is used to render geometries in a scene.
Simply, you place the geometries, the camera and the light sources and the program will render it to an image.
There are also some great features, like anti-aliasing (smooth the edges of the geometry in the picture) and soft shadows.
In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.
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