TileCutter is a tool designed to allow easy creation of multi-tile or multi-view building graphics for use with Simutrans.
Its primary purpose is to take an image (or set of images) of a building and cut them into the individual paksize tiles used by the game to display the building.
It can output source files (.dat
and .png
), a compiled .pak
file (by integrating with the Simutrans Makeobj utility) or both.