11.26 : Tune the evaluation using an updated sigmoid. The mistake in my
calculation was pointed out by Tamas Kuzmics (Tomitank)
11.27 : Remove QS Futility Pruning, and merge it into SEE move picking
11.28 : Reset the Killer Moves for the children of a node, at each node
11.29 : Rewrite the internal way of saving History Scores (+Speedup)
11.30 : Move the selection of Killer and Counter moves to history.x
11.31 : Simplify Probcut Pruning by replacing the Verification with SEE
11.32 : Tweak the Razor, Futility, and SEE Pruning Margins
11.33 : Treat Root nodes like all others in regards to early pruning
11.34 : Cleanup and simplify Ethereal's search extensions
11.35 : Tweak the Late Move Pruning move counts
11.36 : Move the contents of castle.x into move.x (Preperation for FRC)
11.37 : Forgot to update the version number from V11.35 -> V11.36
11.38 : Limit the number of quiet moves tried when looking to disprove
a singularity. Thanks to Raoni Campos (Pirarucu) for the idea :)
11.39 : Small code cleanup for search.c (+Speedup)
11.40 : Increase Late Move Reductions when evading check with our King
11.41 : Fix an oversight from V11.39 causing Illegal PVs to be reported
11.42 : Cleanup of attacks.x & bitboards.x
11.43 : Cleanup of move.x & movegen.x
11.44 : Cleanup of masks.x & movepicker.x & zobrist.x
11.45 : Cleanup of history.x & syzygy.x & thread.x & time.x
11.46 : Add support for FRC / Chess960
11.47 : Redefine PassedSafePromotionPath to require an empty pathway
11.48 : Cleanup of psqt.x & texel.x & types.x & uci.x & windows.x
11.49 : Following a NULL move, skip evaluateBoard() (+Speedup)
11.50 : Cleanup of board.x evaluate.x search.x transposition.x