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Releases: AntiqueAtlasTeam/AntiqueAtlas

v7.1.1

30 Mar 18:58
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This is a big and unless something horribly breaks, probably the last update for Minecraft 1.18. Time to move on to 1.19.

Notable Changes

  • Added a config option to silence the excessive logging during resource loading
  • Reworked Jigsaw detection of Villages, also introduces a datapack to customize for mods
  • Reworked biome detection to use the new shiny BiomeTags

Fixes

  • Fix rendering of markers in some cases
  • Fix resource pack loading. This caused a crash when using Quilt.
  • Fixes a long-standing bug, which prevents players from seeing markers in other dimensions than the one the atlas was opened first

Bugfixes

  • Use BiomeTag as fall-back for tile detection
  • Fixes crash on dedicated servers

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

v7.1.0

15 Mar 19:49
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This is a big and unless something horribly breaks, probably the last update for Minecraft 1.18. Time to move on to 1.19.

Notable Changes

  • Added a config option to silence the excessive logging during resource loading
  • Reworked Jigsaw detection of Villages, also introduces a datapack to customize for mods
  • Reworked biome detection to use the new shiny BiomeTags

Fixes

  • Fix rendering of markers in some cases
  • Fix resource pack loading. This is a bug crashing when using Quilt.
  • Fixes a long-standing bug, which prevents players from seeing markers in other dimensions than the one the atlas was opened first

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

v6.2.4

13 Mar 17:02
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Support for 1.16

Besides grave bugs or game crashes, this is most likely the last release for Minecraft 1.16.

Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows
  • Fixed atlas cloning and combining recipes
  • Fixed default nether biome textures

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

v6.2.3

04 Dec 13:51
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Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows
  • Fixed atlas cloning and combining recipes

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

v7.0.3

18 Sep 13:17
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Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection, again
  • Fixed crash when dragging on a marker
  • Added in-game config screen for forge
  • Fixed Atlas GUI dragging on Windows

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

v6.2.2

18 Sep 11:59
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Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

v7.0.2

14 Sep 12:35
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Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection, again
  • Fixed crash when dragging on a marker
  • Added in-game config screen for forge

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

v6.2.1

14 Sep 19:59
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Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

v7.0.1

13 Sep 00:35
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Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

Fixes

  • Atlas GUI behaves a bit nice when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).

The Architectury 2 Electric Boogaloo Update

13 Sep 11:14
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Notable changes

  • We are using Architectury now to provide Forge and Fabric support

Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI

Note: You need Architectury API, Cloth-Config and Fabric API (if you're using Fabric).