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BakkesMod Curveball Plugin

Adds Magnus force and drag to the ball in Rocket League

installation

Copy BendItPlugin.dll to <steam_directory>/steamapps/common/rocketleague/Binaries/Win32/bakkesmod/plugins Copy benditplugin.set to <steam_directory>/steamapps/common/rocketleague/Binaries/Win32/bakkesmod/plugins/settings

commands

sv_soccar_curve 0|1 -- turn the effect on and off sv_soccar_drag_coefficient -- set the drag coefficient , this is 1 of two parameters that effect the ball flight sv_soccar_lift_coefficient -- affects how much the curve turns the ball sv_soccar_draw_magnus_force 0|1 -- draw some little red lines showing which way the magnus force is pushing the ball sv_soccar_magnus_debug 0|1 -- when activated, autospins the ball very fast, to ensure you see a visible effect on the ball sv_soccar_forcemode - 0|6 specify the method of adding force to the ball Force = 0, Impulse = 1, Velocity = 2, SmoothImpulse = 3, SmoothVelocity = 4, Acceleration = 5, MAX = 6

  • when compiling the code; check and modify the include directories to point to the BakkesMod sdk, and the post-build step as well.

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  • C++ 100.0%