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Issues: ArcanePlugins/LevelledMobs
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Refreshable Entity Databanks
priority: normal
Normal priority
status: thoughts wanted
Thoughts from the community are desired
type: improvement
Add or adjust a feature
#487
opened Jun 4, 2024 by
UltimaOath
Add an option for %health-indicator% and %mob-lvl% to maintain space
priority: low
Low priority
type: improvement
Add or adjust a feature
#482
opened Apr 21, 2024 by
Olthoo
Chunk Density Nametag Switch / Nametag Disable Command
priority: normal
Normal priority
status: confirmed
Confirmed by a maintainer
status: unassigned target version
Needs a future version assigned to it
type: improvement
Add or adjust a feature
#476
opened Jan 22, 2024 by
UltimaOath
LM4 / Entity Experiences Modifier
status: thoughts wanted
Thoughts from the community are desired
status: unconfirmed
Needs confirmation
status: waiting for approval
Waiting for approval from maintainers
type: improvement
Add or adjust a feature
LM4 Suggestion: Swarm Mechanic
priority: low
Low priority
status: confirmed
Confirmed by a maintainer
status: unassigned target version
Needs a future version assigned to it
type: improvement
Add or adjust a feature
#441
opened Jan 17, 2023 by
UltimaOath
Add region integration for Residence
good first issue
Great choice for new contributors
priority: normal
Normal priority
status: confirmed
Confirmed by a maintainer
status: on hold
Other things need to be resolved before progress can continue
type: improvement
Add or adjust a feature
Custom Attacks System
priority: normal
Normal priority
status: confirmed
Confirmed by a maintainer
type: improvement
Add or adjust a feature
Add "Give Potion Effect" Action
good first issue
Great choice for new contributors
priority: low
Low priority
status: confirmed
Confirmed by a maintainer
type: improvement
Add or adjust a feature
add ability to stop certain custom drops in claims/regions
priority: normal
Normal priority
status: confirmed
Confirmed by a maintainer
type: improvement
Add or adjust a feature
Add placeholder-based boolean expression conditions
priority: normal
Normal priority
status: confirmed
Confirmed by a maintainer
type: improvement
Add or adjust a feature
Entity Combat Tree (ECT)
priority: normal
Normal priority
status: confirmed
Confirmed by a maintainer
type: improvement
Add or adjust a feature
Bloodthirst Levelling Strategy
priority: normal
Normal priority
status: confirmed
Confirmed by a maintainer
type: improvement
Add or adjust a feature
Increase Damage to Shields by Multiplier
priority: low
Low priority
status: confirmed
Confirmed by a maintainer
status: on hold
Other things need to be resolved before progress can continue
type: improvement
Add or adjust a feature
Attributes determined via Level Trees
priority: normal
Normal priority
status: confirmed
Confirmed by a maintainer
type: improvement
Add or adjust a feature
NBT-API rule conditions
priority: normal
Normal priority
status: confirmed
Confirmed by a maintainer
type: improvement
Add or adjust a feature
Add health-dependent color variable
priority: normal
Normal priority
status: thoughts wanted
Thoughts from the community are desired
status: waiting for approval
Waiting for approval from maintainers
type: improvement
Add or adjust a feature
#278
opened Aug 13, 2021 by
lokka30
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