Build: Attempt to fix store release GitHub actions #90
release_internal.yml
on: push
Build for iOS
3m 27s
Build For Android Platform
6m 40s
Matrix: build
Release to the App Store
6m 13s
Release to the Google Play Store
1m 5s
Annotations
3 errors and 54 warnings
Release to the Google Play Store
Error: Executing lane android internal failed.
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Release to the Google Play Store
Executing lane android internal failed.
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Release to the App Store
Process completed with exit code 1.
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Build for StandaloneOSX
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build for StandaloneOSX
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for StandaloneOSX
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneOSX
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
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Build for StandaloneOSX
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
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Build for StandaloneWindows64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for StandaloneWindows64
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneWindows64
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
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Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
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Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
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Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
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Build for StandaloneWindows64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
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Build for StandaloneLinux64
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build for StandaloneLinux64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for StandaloneLinux64
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneLinux64
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
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Build for StandaloneLinux64
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
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Build for iOS
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
Build for iOS
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build for iOS
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
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Build for iOS
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
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Build for iOS
System.Windows.Forms.dll assembly is referenced by user code, but is not supported on iOS platform. Various failures might follow.
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Build for iOS
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
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Build for iOS
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
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Build for iOS
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
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Build for iOS
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
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Build for iOS
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
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Build for iOS
Compressed texture Logo is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
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Build for iOS
Compressed texture Logo is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
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Build For Android Platform
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
Build For Android Platform
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Build For Android Platform
Assets/Scripts/Gameplay/Services.cs(19,51): warning CS0109: The member 'Services.audio' does not hide an accessible member. The new keyword is not required.
|
Build For Android Platform
Assets/Scripts/Gameplay/Services.cs(20,52): warning CS0109: The member 'Services.camera' does not hide an accessible member. The new keyword is not required.
|
Build For Android Platform
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 278
|
Build For Android Platform
Shader warning in 'Hidden/PostProcessing/Uber': Unrecognized renderer for #pragma only_renderers: webgpu at line 293
|
Build For Android Platform
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 102
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Build For Android Platform
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma exclude_renderers: webgpu at line 118
|
Build For Android Platform
Shader warning in 'Hidden/PostProcessing/FinalPass': Unrecognized renderer for #pragma only_renderers: webgpu at line 150
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Release to the Google Play Store
The following actions uses node12 which is deprecated and will be forced to run on node16: geekyeggo/delete-artifact@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Release to the Google Play Store
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, maierj/fastlane-action@v3.0.0, geekyeggo/delete-artifact@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Release to the Google Play Store
Unable to delete artifact "build-Android"; the artifact was not found.
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Release to the App Store
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, geekyeggo/delete-artifact@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
|
Release to the App Store
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, geekyeggo/delete-artifact@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Release to the App Store
Unable to delete artifact "build-iOS"; the artifact was not found.
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
Build-StandaloneLinux64
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86.3 MB |
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Build-StandaloneOSX
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96.1 MB |
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Build-StandaloneWindows64
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87.4 MB |
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build-Android
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99.4 MB |
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build-iOS
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288 MB |
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