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Chore: Fix minor bugs #6

Chore: Fix minor bugs

Chore: Fix minor bugs #6

name: Deploy for internal testing
on:
push:
branches: internal
workflow_dispatch:
jobs:
build:
name: Build for ${{ matrix.targetPlatform }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
targetPlatform:
- StandaloneLinux64
- StandaloneWindows64
- StandaloneOSX
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
lfs: true
- name: Decrypt & extract secrets
run: ./decrypt_secret.sh
env:
SECRET_PASSPHRASE: ${{ secrets.ENCRYPTED_FILE_SECRET_PASSPHRASE }}
- uses: actions/cache@v2
with:
path: Library
key:
Library-${{ matrix.targetPlatform }}-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-${{ matrix.targetPlatform }}-
Library-
- uses: game-ci/unity-builder@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: ${{ matrix.targetPlatform }}
buildName: ArcCreate
androidKeystoreName: arccreate
androidKeystoreBase64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }}
androidKeystorePass: ${{ secrets.ANDROID_KEYSTORE_PASS }}
androidKeyaliasName: ${{ secrets.ANDROID_KEYALIAS_NAME }}
androidKeyaliasPass: ${{ secrets.ANDROID_KEYALIAS_PASS }}
- uses: actions/upload-artifact@v2
with:
name: Build-${{ matrix.targetPlatform }}
path: build/${{ matrix.targetPlatform }}
buildForAndroidPlatform:
name: Build For Android Platform
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Decrypt & extract secrets
run: ./decrypt_secret.sh
env:
SECRET_PASSPHRASE: ${{ secrets.ENCRYPTED_FILE_SECRET_PASSPHRASE }}
- uses: actions/cache@v3
with:
path: Library
key:
Library-Android-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-Android-
Library-
- uses: game-ci/unity-builder@v2
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
targetPlatform: Android
androidAppBundle: true
androidKeystoreName: user # This file won't exist, but this property needs to exist.
androidKeystoreBase64: ${{ secrets.ANDROID_KEYSTORE_BASE64 }}
androidKeystorePass: ${{ secrets.ANDROID_KEYSTORE_PASS }}
androidKeyaliasName: ${{ secrets.ANDROID_KEYALIAS_NAME }}
androidKeyaliasPass: ${{ secrets.ANDROID_KEYALIAS_PASS }}
androidTargetSdkVersion: AndroidApiLevel31
- uses: actions/upload-artifact@v3
with:
name: build-Android
path: build/Android
releaseToGooglePlay:
name: Release to the Google Play Store
runs-on: ubuntu-latest
needs: buildForAndroidPlatform
env:
GOOGLE_PLAY_KEY_FILE: ${{ secrets.GOOGLE_PLAY_KEY_FILE }}
GOOGLE_PLAY_KEY_FILE_PATH:
${{ format('{0}/fastlane/google-fastlane.json', github.workspace) }}
ANDROID_BUILD_FILE_PATH: ${{ format('{0}/build/Android/Android.aab', github.workspace) }}
ANDROID_PACKAGE_NAME: ${{ secrets.ANDROID_PACKAGE_NAME }}
steps:
- name: Checkout Repository
uses: actions/checkout@v3
- name: Download Android Artifact
uses: actions/download-artifact@v2
with:
name: build-Android
path: build/Android
- name: Add Authentication
run: echo "$GOOGLE_PLAY_KEY_FILE" > $GOOGLE_PLAY_KEY_FILE_PATH
- name: Set up Fastlane
uses: ruby/setup-ruby@v1
with:
ruby-version: 2.7.2
bundler-cache: true
- name: Upload to Google Play Internal
uses: maierj/fastlane-action@v2.0.1
with:
lane: 'android internal'