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<meta property="og:url" content="https://assorion.github.io/wiki/"> | ||
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<font size="50"><b>ERROR 404 <a href="https://assorion.github.io/wiki"><u>PAGE</u></a> NOT FOUND</font><br> | ||
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
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<title>Changelog for Assorion Engine</title> | ||
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/philosophy/ | ||
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<main> | ||
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<h1>Changelog for Assorion Engine</h1> | ||
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<h2 id="v-1-0-0">V - 1.0.0</h2> | ||
<p>Making the MKG (MakeMeGenius) engine a reality. | ||
Btw it used to be called MKG, it’s Assorion now.</p> | ||
<h2 id="v-1-1-0">V - 1.1.0</h2> | ||
<ol> | ||
<li>Asset improvements.</li> | ||
<li>Fixed input bugs.</li> | ||
<li><strong>Hopefully</strong> Made code simpler.</li> | ||
<li>Labeled chart editor buttons and drop downs.</li> | ||
<li>Added “About” section in the chart editor.</li> | ||
<li>Added options for caching to make the game really fast.</li> | ||
<li>Added embedded assets and settings icons.</li> | ||
<li>Made sure and improved all settings and works.</li> | ||
<li>Set up a test song and week to demo the engine.</li> | ||
<li>Added dialogue code.</li> | ||
<li>Fixed a lot of tiny bugs (post events timer being corrected, | ||
freeplay song not unpausing on vocals, highscore problems, etc).</li> | ||
<li>Donate button replaced with Github button.</li> | ||
<li>Made note types easier to implement!</li> | ||
</ol> | ||
<h2 id="v-1-1-1">V - 1.1.1</h2> | ||
<p>Minor update with a few fixes.</p> | ||
<ol> | ||
<li><strong>Actually</strong> Fixed the README fully this time (I promise) (Thx to Byzol).</li> | ||
<li>Fixed NOTE_assets again.</li> | ||
<li>Fixed bug with the chart editor that locked your input forever | ||
(Thus losing your work).</li> | ||
<li>Exclude Firealpaca’s art files (.mdp) in the build folder.</li> | ||
</ol> | ||
<h2 id="v-1-1-2">V - 1.1.2</h2> | ||
<p>Chart editor fix (again).</p> | ||
<ol> | ||
<li>Actually <strong>Actually</strong> fixed the chart editor this time (hopefully).</li> | ||
<li>Fixed bug where you can’t delete notes in 1/3 zoom level.</li> | ||
<li>Added navigation stuff.</li> | ||
</ol> | ||
<h2 id="v-1-2-0">V - 1.2.0</h2> | ||
<ol> | ||
<li><strong>Hopefully</strong> Once and for all, fixed input problems.</li> | ||
<li>Added input offset option.</li> | ||
<li>All menus are standardized under MenuTemplate.hx.</li> | ||
<li>Bug fixes (obv).</li> | ||
<li>More navigation improvements.</li> | ||
<li>Added text file / chart caching.</li> | ||
<li>Added pause menu info.</li> | ||
<li>All menu current selection variables no longer static.</li> | ||
<li>Rebinding controls menu improvements (colour and skip over blank space).</li> | ||
<li>Background menu scrolling effect.</li> | ||
<li>Pausemenu lag hopefully gone.</li> | ||
<li>Gameplay icons properly centered.</li> | ||
<li>Chart editor fixes.</li> | ||
<li>You can take screenshots during gameplay.</li> | ||
<li>Code clean-up in many places.</li> | ||
</ol> | ||
<h2 id="v-1-2-1">V - 1.2.1</h2> | ||
<ol> | ||
<li>Rounded syncing time, rather than setting.</li> | ||
<li>Fixed save data. Now not stored in local file.</li> | ||
<li>Fixed StoryMenu bug.</li> | ||
<li>Little refactoring.</li> | ||
<li>Removed usless code in GameOverState.</li> | ||
<li>Added offset wizard.</li> | ||
</ol> | ||
<h2 id="v-1-2-2">V - 1.2.2</h2> | ||
<ol> | ||
<li>Added StaticSprite, a sprite with no update. Mild performance increase I guess.</li> | ||
<li>Fixed chart editor bug where the section would get stuck at the end.</li> | ||
<li>Split stage curtains into 2 sprites, | ||
and lowered the res on the back sprite, big peformance increase.</li> | ||
<li>ChartingState UI highlighting effect.</li> | ||
<li>Input and framerate fixes for web build.</li> | ||
<li>Windows and Linux release now compiled with GCC, | ||
and compiler optimizations. (Read Release please!)</li> | ||
<li>Allow pausing on countdown without breaking.</li> | ||
<li>Fixed arrow fade in (whoopsie it’s been wrong all this time).</li> | ||
</ol> | ||
<h2 id="v-1-3-0">V - 1.3.0</h2> | ||
<ol> | ||
<li>Defaulted camera BG alpha to 0. Might be faster.</li> | ||
<li>Overhauled cachingstate. Added a progress bar for it</li> | ||
<li>Changed a bit of web build stuff.</li> | ||
<li>Allow for XML caching. Super cool!</li> | ||
<li>Added CHANGELOG.md parser (HistoryState.hx). Now you can view history in game.</li> | ||
<li>(Not very important) slightly un-hardcoded settings icons. Whoopsie!</li> | ||
<li>Fixed minor bugs (pause during dialogue, framerate issue on cachingstate)</li> | ||
<li>Overhauled chartingstate. New 3D ui!</li> | ||
<li>Now can skip all transitions!</li> | ||
<li>Fixed older crashing issue with cache_misc (option dissolved)</li> | ||
<li>Added Flixel camera optimizations (not too much faster lol)</li> | ||
<li>New transitions</li> | ||
<li>Legacy Windows XP compatibility branch (W.I.P)</li> | ||
<li>Fixed “Line-Feed” problem in txt files, should fix Freeplay icons bug.</li> | ||
<li>Refactored the README.md file. Fixed typos, and minor grammatical errors.</li> | ||
<li>Fixed typo where I said “types” instead of “typos” in changelog.</li> | ||
<li>Added code consistency principles.</li> | ||
<li>Fixed -10 FPS issue.</li> | ||
<li>Added option to disable transitions all-together.</li> | ||
<li>Removed Conductor.hx, now merged into MusicBeatState.</li> | ||
</ol> | ||
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<p class="tags-data"> | ||
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</main> | ||
<footer> | ||
<hr> | ||
<div id="footer-container"> | ||
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<div> | ||
<p>Assorion Engine is Licensed Under <a target="_blank" rel="noopener noreferrer" href="https://www.gnu.org/licenses/gpl-3.0.en.html">GNU Public License</a>.<br> | ||
Project Maintained by <a target="_blank" rel="noopener noreferrer" href="https://github.com/Legendary-Candice-Joe"><i>Legendary Candice Joe</i></a><br> | ||
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