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Add a command option to disable hostile mob spawning in every plot of the town.
/town mobs <true/false>
org.spongepowered.api.entity.living.monster could possibly be used to differentiate hostile from passive.
The text was updated successfully, but these errors were encountered:
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8ae2b9a
Atherys#166 | Done Atherys#125 | Done Atherys#160 | Done
LJNIC
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Add a command option to disable hostile mob spawning in every plot of the town.
/town mobs <true/false>
org.spongepowered.api.entity.living.monster
could possibly be used to differentiate hostile from passive.
The text was updated successfully, but these errors were encountered: