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Hotfix 3.10.3
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Athlon007 committed Dec 9, 2022
1 parent 5d80a05 commit ad3463b
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8 changes: 7 additions & 1 deletion CHANGELOG.md
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@@ -1,6 +1,12 @@
# Changelog

## 3.10.2 (05.11.2022)
## 3.10.3 (09.12.2022)

### Bug Fixes

- Fixed warnings caused by the latest My Summer Car update

## 3.10.2 (05.12.2022)

### Bug Fixes

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4 changes: 2 additions & 2 deletions MOP/Properties/AssemblyInfo.cs
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Expand Up @@ -31,5 +31,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("3.10.2.1")]
[assembly: AssemblyFileVersion("3.10.2.1")]
[assembly: AssemblyVersion("3.10.3.0")]
[assembly: AssemblyFileVersion("3.10.3.0")]
4 changes: 1 addition & 3 deletions MOP/Resources/changelog.txt
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@@ -1,5 +1,3 @@
### Bug Fixes

- Fixed bare car body moving, if player attempted to put floor jack under it
- Fixed a bug, which would cause the car body not fall, if it was (somehow) sent flying in the air
- Fixed Satsuma not entirely getting disabled
- Fixed warnings caused by the latest My Summer Car update
16 changes: 5 additions & 11 deletions MOP/src/GameFixes.cs
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Expand Up @@ -78,12 +78,11 @@ public void MainFixes()

if (buildings != null && perajarvi != null)
{
SetParent(perajarvi, buildings, "HouseRintama4");
SetParent(perajarvi, buildings, "ChickenHouse");
SetParent(perajarvi, buildings, "HouseOld5");
//SetParent(perajarvi, buildings, "HouseRintama4");
//SetParent(perajarvi, buildings, "ChickenHouse");
//SetParent(perajarvi, buildings, "HouseOld5");
SetParent(perajarvi, buildings, "HouseRintama3");
SetParent(perajarvi, buildings, "HouseSmall3");
SetParent(buildings, null, "ChickenHouse"); // Home barn.
SetParent(null, "CHURCHWALL");
SetParent(null, "DINGONBIISI");

Expand Down Expand Up @@ -124,20 +123,15 @@ public void MainFixes()
GameObject.Find("lantern(itemx)").transform.parent = null;
GameObject.Find("coffee cup(itemx)").transform.parent = null;
GameObject.Find("camera(itemx)").transform.parent = null;
GameObject.Find("COTTAGE/ax(itemx)").transform.parent = null;

GameObject.Find("fireworks bag(itemx)").transform.parent = null;

// Fix for fishing areas
GameObject.Find("FishAreaAVERAGE").transform.parent = null;
GameObject.Find("FishAreaBAD").transform.parent = null;
GameObject.Find("FishAreaGOOD").transform.parent = null;
GameObject.Find("FishAreaGOOD2").transform.parent = null;

// Fix for strawberry field mailboxes
GameObject.Find("JOBS").transform.Find("StrawberryField/LOD/MailBox").parent = null;
GameObject.Find("JOBS").transform.Find("StrawberryField/LOD/MailBox").parent = null;

//GameObject.Find("JOBS").transform.Find("StrawberryField/LOD/MailBox").parent = null;
//GameObject.Find("JOBS").transform.Find("StrawberryField/LOD/MailBox").parent = null;
// Fix for items left on cottage chimney clipping through it on first load of cottage
GameObject.Find("COTTAGE").transform.Find("MESH/Cottage_chimney").parent = null;
}
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2 changes: 1 addition & 1 deletion MOP/src/MOP.cs
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Expand Up @@ -35,7 +35,7 @@ public class MOP : Mod
public override string ID => "MOP";
public override string Name => "MODERN OPTIMIZATION PLUGIN";
public override string Author => "Athlon"; //Your Username
public override string Version => "3.10.2"; //Version
public override string Version => "3.10.3"; //Version
public const string SubVersion = ""; // NIGHTLY-yyyymmdd | BETA_x | RC_
#if PRO
public const string Edition = "Mod Loader Pro";
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