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Regression: shader discovery returns NdrNodes instead of SdrShaderNodes #1131
Comments
I'm seeing in the comment that the reason to switch to NdrProperty was because some attributes needed by Arnold were not supported through SdrShaderProperty. It says "some attributes like 4 component colors", does it mean that RGBA attribute won't be supported ? |
ok good to know. I'll try to make it work as a vector4. |
@JGamache-autodesk there's a PR in #1182 , but I cannot set you as a reviewer. Do you think it's ok ? |
Code look OK to me. Definitely fixes the issue. Thanks. |
Describe the bug
Prior to PR #974 the shader discovery parser was returning SdrShaderNodes. It now returns NdrNodes, which are considered legacy by USD. See PixarAnimationStudios/OpenUSD#1836 for details.
To Reproduce
Expected behavior
Revert the NdrArnoldParserPlugin changes found in #974 while still making sure the results are sane.
Screenshots
Used Software Versions
Additional context
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